Thanks for your advice.
1. if( it->wd->prev_mx * it->wd->prev_my == 0 ) return;
Sometimes MULTI_MOVE callback called before MULTI_DOWN so I added this
code for prevention.
But this code no longer need because device id checking. I removed code
in patch.
Please forget formatting mistake. :)
2. OK. I agree you.
I added reset device id code to 0 in multi_up
3. Is device id 0 the "mouse"??
I don't understand above. For example, my host-pc mouse device id is 9.
Can you explain detail?
I attached patch.
If this patch have another issue, please let me know.
Thanks.
-----Original Message-----
From: Carsten Haitzler (The Rasterman) [mailto:ras...@rasterman.com]
Sent: Tuesday, December 28, 2010 4:09 PM
To: Jeonghyun Yun
Cc: 'Daniel Juyung Seo'; enlightenment-devel@lists.sourceforge.net
Subject: Re: [E-devel] [Patch] elm_genlist multi-touch smart callbacks added
On Thu, 23 Dec 2010 17:32:16 +0900 Jeonghyun Yun <jh0506....@samsung.com>
said:
hey jeonghyun!
some more issues :)
formatting and... why? this line makes little sense. can you explain given
that prev_mx/my are set on a multitouch-down event and this COULD be at 0,0
-
legitimately:
+ if( it->wd->prev_mx * it->wd->prev_my == 0 ) return;
also here you take the device id of the first non-zero multi-touch id, but
then
only use that one during the life of the widget. it doesn't seem right:
+ if (it->wd->multi_device == 0) it->wd->multi_device = ev->device;
if you want to do this kind of dynamic device id recognition at least reset
device id in widget to 0 each multi up (of the selected device id that was
down) so it can re-select each multi-press and not once ever. also device id
0
is the "mouse" so ignore device id 0 stuck if u are handling mouse
down/up/move
events too.
other than that it's improved - can you fix these above?
> Thanks for your advice about patch.
>
> I fixed below according to your advice.
>
> 1. check device id in multi up/down/move callbacks.
> 2. I made _multi_touch_motion_eval() function,
> this function called by both mouse_up and multi_up.
>
> If this patch have another issue, please let me know.
>
> Thank you.
>
> -----Original Message-----
> From: Carsten Haitzler (The Rasterman) [mailto:ras...@rasterman.com]
> Sent: Tuesday, December 21, 2010 5:54 PM
> To: Jeonghyun Yun
> Cc: 'Daniel Juyung Seo'; enlightenment-devel@lists.sourceforge.net
> Subject: Re: [E-devel] [Patch] elm_genlist multi-touch smart callbacks
added
>
> On Mon, 20 Dec 2010 15:56:11 +0900 Jeonghyun Yun <jh0506....@samsung.com>
> said:
>
> problem in code for patch... in your multi up/dwon/move callbacks you
don't
> check the device id. as such the core mouse or first touch is device "0"
so
> you
> don't see multi events for it, but devices 1, 2, 3 etc. are the extra
touch
> points. your patch will get confused if you have 3 fingers on the screen
as
> it
> will handle both finger #2 and #3 in those events, so you should have a if
> (ev->device != 1) return; or something like that (to only handle the 2nd
> touch
> point).
>
> another problem. you trigger this only on the "up" of the "2nd
> finger" (assuming the above is fixed). what you need to do it handling
this
> on
> ALL "up" events - mouse AND multi.. and IF no more fingers are touching on
> one
> of those up events (that means its the last finger to release), THEN
figure
> out
> what to do. so you need to track the down state of main mouse and multi
> event
> with some flags/booleans and when both are false/0/off then both fingers
are
> released and you can check what to do. you already do it for multi with
> wd->multitouched. make this as above for both mouse and multi and then a
> separate "eval" call to evaluate what kind of motion the fingers did and
> you're
> looking good.
>
> can you re-submit the patch with the above fixes?
>
> > Hello,
> >
> > I modified name and added doxyen. Please refer to below.
> >
> > "multi,swipe,left" - This is called when the genlist is multi-touch
swiped
> > left.
> > "multi,swipe,right" - This is called when the genlist is multi-touch
> swiped
> > right.
> > "multi,swipe,up" - This is called when the genlist is multi-touch swiped
> up.
> > "multi,swpie,down" - This is called when the genlist is multi-touch
swiped
> > down.
> > "multi,pinch,out" - This is called when the genlist is multi-touch
pinched
> > out.
> > "multi,pinch,in" - This is called when the genlist is multi-touch
pinched
> > in.
> >
> > If this patch have any issue, please let me know.
> >
> > Thank you.
> >
> > -----Original Message-----
> > From: Daniel Juyung Seo [mailto:seojuyu...@gmail.com]
> > Sent: Monday, December 20, 2010 2:53 PM
> > To: Jeonghyun Yun
> > Cc: enlightenment-devel@lists.sourceforge.net
> > Subject: Re: [E-devel] [Patch] elm_genlist multi-touch smart callbacks
> added
> >
> > Hello,
> >
> > How about using below names for smart callbacks?
> >
> > "multi,swipe,left" - Genlist has been multi-touch swept left.
> > "multi,swipe,right" - Genlist has been multi-touch swept right.
> > "multi,swipe,up" - Genlist has been multi-touch swept top.
> > "multi,swpie,down" - Genlist has been multi-touch swept bottom.
> > "multi,pinch,out" - Genlist has been multi-touch pinched out.
> > "multi,pinch,in" - Genlist has been multi-touch pinched in.
> >
> > Because there is a "swipe" smart callbacks, I think we can use the
> > name "swipe" here too.
> >
> > And Mr. Yun, can you add doxygen for those events as well?
> > Please add smart callback doxygen to elm_genlist.c.
> > You can see existing doxygens at the top of elm_genlist.c
> > So you may add "multi,**" doxygens around line number 78~80.
> >
> > Thank you.
> > Daniel Juyung Seo (SeoZ)
> >
> >
> >
> > On Fri, Dec 17, 2010 at 5:28 PM, Jeonghyun Yun <jh0506....@samsung.com>
> > wrote:
> > > Dear SeoZ,
> > >
> > > Yes. I agree about using up & down instead of top & bottom.
> > >
> > > And I'm also not sure but 'sweep' is not bad.
> > > Also 'move' is a good name. Then how about 'dragged'?
> > >
> > > I don't know well. Anybody please suggest a good name.
> > >
> > > Thanks.
> > >
> > > -----Original Message-----
> > > From: Daniel Juyung Seo [mailto:seojuyu...@gmail.com]
> > > Sent: Friday, December 17, 2010 4:40 PM
> > > To: Jeonghyun Yun
> > > Cc: enlightenment-devel@lists.sourceforge.net
> > > Subject: Re: [E-devel] [Patch] elm_genlist multi-touch smart callbacks
> > added
> > >
> > > Dear Yun,
> > >
> > > How about renaming some callbacks?
> > > "multi,sweep,top" => "multi,sweep,up"
> > > "multi,sweep,bottom" => "multi,sweep,down"
> > > Multi touch event cares only for the touch behavior not the callback's
> > > behavior.
> > >
> > > And I'm not sure it is ok to use the word 'sweep'.
> > > Anybody please suggest a good name for this. Maybe 'move'?
> > > I'm not sure about this.
> > >
> > > Anyway thanks for your effort.
> > > Daniel Juyung Seo. (SeoZ)
> > >
> > >
> > > On Fri, Dec 17, 2010 at 11:48 AM, Jeonghyun Yun
<jh0506....@samsung.com>
> > > wrote:
> > >> Dear all,
> > >>
> > >> I added 6 multi-touch smart callbacks in elm_genlist, please refer to
> > > below.
> > >>
> > >> "multi,sweep,left" - Genlist has been multi-touch swept left.
> > >> "multi,sweep,right" - Genlist has been multi-touch swept right.
> > >> "multi,sweep,top" - Genlist has been multi-touch swept top.
> > >> "multi,sweep,bottom" - Genlist has been multi-touch swept bottom.
> > >> "multi,pinch,out" - Genlist has been multi-touch pinched out.
> > >> "multi,pinch,in" - Genlist has been multi-touch pinched in.
> > >>
> > >> I think these smart callbacks are very useful for elm_genlist
> multi-touch
> > >> effect.
> > >>
> > >> If this patch have any issue, please let me know.
> > >>
> > >> Thanks.
> > >>
> > >>
> > >
> >
>
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> > > --
> > >> Lotusphere 2011
> > >> Register now for Lotusphere 2011 and learn how
> > >> to connect the dots, take your collaborative environment
> > >> to the next level, and enter the era of Social Business.
> > >> http://p.sf.net/sfu/lotusphere-d2d
> > >> _______________________________________________
> > >> enlightenment-devel mailing list
> > >> enlightenment-devel@lists.sourceforge.net
> > >> https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
> > >>
> > >>
> > >
> > >
>
>
> --
> ------------- Codito, ergo sum - "I code, therefore I am" --------------
> The Rasterman (Carsten Haitzler) ras...@rasterman.com
--
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler) ras...@rasterman.com
Index: src/lib/elm_genlist.c
===================================================================
--- src/lib/elm_genlist.c (revision 55765)
+++ src/lib/elm_genlist.c (working copy)
@@ -91,6 +91,24 @@
* scroll,edge,right - This is called when the genlist is scrolled until the
* right edge.
*
+ * multi,swipe,left - This is called when the genlist is multi-touch swiped
+ * left.
+ *
+ * multi,swipe,right - This is called when the genlist is multi-touch swiped
+ * right.
+ *
+ * multi,swipe,up - This is called when the genlist is multi-touch swiped
+ * up.
+ *
+ * multi,swipe,down - This is called when the genlist is multi-touch swiped
+ * down.
+ *
+ * multi,pinch,out - This is called when the genlist is multi-touch pinched
+ * out.
+ *
+ * multi,pinch,in - This is called when the genlist is multi-touch pinched
+ * in.
+ *
* Genlist has a fairly large API, mostly because it's relatively complex,
* trying to be both expansive, powerful and efficient. First we will begin
* an overview o the theory behind genlist.
@@ -283,6 +301,11 @@ struct _Widget_Data
Elm_Genlist_Item *anchor_item;
Evas_Coord anchor_y;
Elm_List_Mode mode;
+ Evas_Coord prev_x, prev_y, prev_mx, prev_my;
+ Evas_Coord cur_x, cur_y, cur_mx, cur_my;
+ Eina_Bool mouse_down : 1;
+ Eina_Bool multi_down : 1;
+ Eina_Bool multitouched : 1;
Eina_Bool on_hold : 1;
Eina_Bool multi : 1;
Eina_Bool always_select : 1;
@@ -299,6 +322,7 @@ struct _Widget_Data
{
Evas_Coord x, y;
} history[SWIPE_MOVES];
+ int multi_device;
int item_cache_count;
int item_cache_max;
int movements;
@@ -966,6 +990,12 @@ _mouse_move(void *data,
_item_unselect(it);
}
}
+ if (it->wd->multitouched)
+ {
+ it->wd->cur_x = ev->cur.canvas.x;
+ it->wd->cur_y = ev->cur.canvas.y;
+ return;
+ }
if ((it->dragging) && (it->down))
{
if (it->wd->movements == SWIPE_MOVES) it->wd->swipe = EINA_TRUE;
@@ -1095,6 +1125,123 @@ _swipe_cancel(void *data)
}
static void
+_multi_touch_motion_eval(void *data)
+{
+ Elm_Genlist_Item *it = data;
+
+ Evas_Coord minw = 0, minh = 0;
+ Evas_Coord off_x, off_y, off_mx, off_my;
+
+ elm_coords_finger_size_adjust(1, &minw, 1, &minh);
+ off_x = abs(it->wd->cur_x - it->wd->prev_x);
+ off_y = abs(it->wd->cur_y - it->wd->prev_y);
+ off_mx = abs(it->wd->cur_mx - it->wd->prev_mx);
+ off_my = abs(it->wd->cur_my - it->wd->prev_my);
+
+ if ((off_x > minw) || (off_mx > minw) || (off_y > minh) || (off_my > minh))
+ {
+ if ((off_x + off_mx) > (off_y + off_my))
+ {
+ if((it->wd->cur_x > it->wd->prev_x) && (it->wd->cur_mx >
it->wd->prev_mx))
+ evas_object_smart_callback_call(it->base.widget,
+ "multi,swipe,right", it);
+ else if ((it->wd->cur_x < it->wd->prev_x) && (it->wd->cur_mx <
it->wd->prev_mx))
+ evas_object_smart_callback_call(it->base.widget,
+ "multi,swipe,left", it);
+ else if (abs(it->wd->cur_x - it->wd->cur_mx) > abs(it->wd->prev_x
- it->wd->prev_mx))
+ evas_object_smart_callback_call(it->base.widget,
+ "multi,pinch,out", it);
+ else
+ evas_object_smart_callback_call(it->base.widget,
+ "multi,pinch,in", it);
+ }
+ else
+ {
+ if((it->wd->cur_y > it->wd->prev_y) && (it->wd->cur_my >
it->wd->prev_my))
+ evas_object_smart_callback_call(it->base.widget,
+ "multi,swipe,down", it);
+ else if ((it->wd->cur_y < it->wd->prev_y) && (it->wd->cur_my <
it->wd->prev_my))
+ evas_object_smart_callback_call(it->base.widget,
+ "multi,swipe,up", it);
+ else if (abs(it->wd->cur_y - it->wd->cur_my) > abs(it->wd->prev_y
- it->wd->prev_my))
+ evas_object_smart_callback_call(it->base.widget,
+ "multi,pinch,out", it);
+ else
+ evas_object_smart_callback_call(it->base.widget,
+ "multi,pinch,in", it);
+ }
+ }
+
+ it->wd->multitouched = EINA_FALSE;
+ it->wd->prev_x = 0;
+ it->wd->prev_y = 0;
+ it->wd->prev_mx = 0;
+ it->wd->prev_my = 0;
+}
+
+static void
+_multi_down(void *data, Evas *evas __UNUSED__, Evas_Object *obj, void
*event_info)
+{
+ Elm_Genlist_Item *it = data;
+ Evas_Event_Multi_Down *ev = event_info;
+
+ if (it->wd->multi_device == 0) it->wd->multi_device = ev->device;
+ else return;
+ it->wd->multi_down = EINA_TRUE;
+ it->wd->multitouched = EINA_TRUE;
+ it->wd->prev_mx = ev->canvas.x;
+ it->wd->prev_my = ev->canvas.y;
+ if (!it->wd->wasselected) _item_unselect(it);
+ it->wd->wasselected = EINA_FALSE;
+ it->wd->longpressed = EINA_FALSE;
+ if (it->long_timer)
+ {
+ ecore_timer_del(it->long_timer);
+ it->long_timer = NULL;
+ }
+ if (it->dragging)
+ {
+ it->dragging = EINA_FALSE;
+ evas_object_smart_callback_call(it->base.widget, "drag,stop", it);
+ }
+ if (it->swipe_timer)
+ {
+ ecore_timer_del(it->swipe_timer);
+ it->swipe_timer = NULL;
+ }
+ if (it->wd->on_hold)
+ {
+ it->wd->swipe = EINA_FALSE;
+ it->wd->movements = 0;
+ it->wd->on_hold = EINA_FALSE;
+ }
+}
+
+static void
+_multi_up(void *data, Evas *evas __UNUSED__, Evas_Object *obj, void
*event_info)
+{
+ Elm_Genlist_Item *it = data;
+ Evas_Event_Multi_Up *ev = event_info;
+
+ if (it->wd->multi_device != ev->device) return;
+ it->wd->multi_device = 0;
+ it->wd->multi_down = EINA_FALSE;
+ if (it->wd->mouse_down) return;
+ _multi_touch_motion_eval(data);
+}
+
+static void
+_multi_move(void *data, Evas *evas __UNUSED__, Evas_Object *obj, void
*event_info)
+{
+ Elm_Genlist_Item *it = data;
+ Evas_Event_Multi_Move *ev = event_info;
+
+ if (it->wd->multi_device != ev->device) return;
+ it->wd->cur_mx = ev->cur.canvas.x;
+ it->wd->cur_my = ev->cur.canvas.y;
+}
+
+static void
_mouse_down(void *data,
Evas *evas __UNUSED__,
Evas_Object *obj,
@@ -1115,6 +1262,9 @@ _mouse_down(void *data,
evas_object_geometry_get(obj, &x, &y, NULL, NULL);
it->dx = ev->canvas.x - x;
it->dy = ev->canvas.y - y;
+ it->wd->prev_x = ev->canvas.x;
+ it->wd->prev_y = ev->canvas.y;
+ it->wd->mouse_down = EINA_TRUE;
it->wd->longpressed = EINA_FALSE;
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD) it->wd->on_hold = EINA_TRUE;
else it->wd->on_hold = EINA_FALSE;
@@ -1147,6 +1297,12 @@ _mouse_up(void *data,
if (ev->button != 1) return;
it->down = EINA_FALSE;
+ it->wd->mouse_down = EINA_FALSE;
+ if (it->wd->multitouched)
+ {
+ if (!it->wd->multi_down) _multi_touch_motion_eval(data);
+ return;
+ }
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD) it->wd->on_hold = EINA_TRUE;
else it->wd->on_hold = EINA_FALSE;
if (it->long_timer)
Index: AUTHORS
===================================================================
--- AUTHORS (revision 55765)
+++ AUTHORS (working copy)
@@ -31,3 +31,4 @@ Daniel Juyung Seo (SeoZ) <juyung....@samsung.com>
Sangho Park <sangho.g.p...@samsung.com> <gouach...@gmail.com>
Rajeev Ranjan (Rajeev) <rajee...@samsung.com> <rajeev.jn...@gmail.com>
Seunggyun Kim <sgyun....@samsung.com> <tmd...@gmail.com>
+Jeonghyun Yun (arosis) <jh0506....@samsung.com>
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