On Wed, 12 Jan 2011, Enlightenment SVN wrote:

Log:
e-type: an old school game (shoot'em up). Not finished. I put it in svn
 so that others can help me.

i forgot to say that the images are taken from bmp, the licence of these bmp being the Creative Commons Licence

Vincent


 See README and TODO



Author:       caro
Date:         2011-01-12 15:50:35 -0800 (Wed, 12 Jan 2011)
New Revision: 56065
Trac:         http://trac.enlightenment.org/e/changeset/56065

Added:
 trunk/GAMES/e-type/ trunk/GAMES/e-type/Makefile trunk/GAMES/e-type/README 
trunk/GAMES/e-type/TODO trunk/GAMES/e-type/alien.c trunk/GAMES/e-type/alien.h 
trunk/GAMES/e-type/alien1_1.png trunk/GAMES/e-type/alien1_2.png 
trunk/GAMES/e-type/alien2_1.png trunk/GAMES/e-type/config.h 
trunk/GAMES/e-type/crystal1_1.png trunk/GAMES/e-type/crystal1_2.png 
trunk/GAMES/e-type/crystal1_3.png trunk/GAMES/e-type/crystal1_4.png 
trunk/GAMES/e-type/crystal1_5.png trunk/GAMES/e-type/crystal1_6.png 
trunk/GAMES/e-type/crystal1_7.png trunk/GAMES/e-type/crystal1_8.png 
trunk/GAMES/e-type/explode1_1.png trunk/GAMES/e-type/explode1_2.png 
trunk/GAMES/e-type/explode1_3.png trunk/GAMES/e-type/explode1_4.png 
trunk/GAMES/e-type/explode1_5.png trunk/GAMES/e-type/explode1_6.png 
trunk/GAMES/e-type/explode1_7.png trunk/GAMES/e-type/explode1_8.png 
trunk/GAMES/e-type/explode2_1.png trunk/GAMES/e-type/explode2_2.png 
trunk/GAMES/e-type/explode2_3.png trunk/GAMES/e-type/explode2_4.png 
trunk/GAMES/e-type/explode2_5.png trunk/GAMES/e-type/explode2_6.png 
trunk/GAMES/e-type/explode2_7.png trunk/GAMES/e-type/explode2_8.png 
trunk/GAMES/e-type/explode2_9.png trunk/GAMES/e-type/explosion.c 
trunk/GAMES/e-type/explosion.h trunk/GAMES/e-type/forward.h 
trunk/GAMES/e-type/game.c trunk/GAMES/e-type/game.h trunk/GAMES/e-type/main.c 
trunk/GAMES/e-type/nebula.png trunk/GAMES/e-type/powerup.c 
trunk/GAMES/e-type/powerup.h trunk/GAMES/e-type/rock1.png 
trunk/GAMES/e-type/rock10.png trunk/GAMES/e-type/rock11.png 
trunk/GAMES/e-type/rock2.png trunk/GAMES/e-type/rock3.png 
trunk/GAMES/e-type/rock4.png trunk/GAMES/e-type/rock5.png 
trunk/GAMES/e-type/rock6.png trunk/GAMES/e-type/rock7.png 
trunk/GAMES/e-type/rock8.png trunk/GAMES/e-type/rock9.png 
trunk/GAMES/e-type/scenario.c trunk/GAMES/e-type/scenario.h 
trunk/GAMES/e-type/scrolling.c trunk/GAMES/e-type/scrolling.h 
trunk/GAMES/e-type/ship.c trunk/GAMES/e-type/ship.h trunk/GAMES/e-type/ship.png 
trunk/GAMES/e-type/shoot.c trunk/GAMES/e-type/shoot.h 
trunk/GAMES/e-type/shoot_alien1.png trunk/GAMES/e-type/shoot_h.png 
trunk/GAMES/e-type
/shoot_ship1.png trunk/GAMES/e-type/shoot_tl.png 
trunk/GAMES/e-type/shoot_tr.png trunk/GAMES/e-type/shoot_v.png 
trunk/GAMES/e-type/star0.png trunk/GAMES/e-type/star1.png 
trunk/GAMES/e-type/star2.png trunk/GAMES/e-type/star_close.png 
trunk/GAMES/e-type/star_far.png trunk/GAMES/e-type/star_near.png 
trunk/GAMES/e-type/star_very_close.png trunk/GAMES/e-type/stars.c 
trunk/GAMES/e-type/stars.h trunk/GAMES/e-type/theme.edc


Property changes on: trunk/GAMES/e-type/alien1_1.png
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Property changes on: trunk/GAMES/e-type/explode1_6.png
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Property changes on: trunk/GAMES/e-type/explode1_7.png
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Property changes on: trunk/GAMES/e-type/explode1_8.png
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Property changes on: trunk/GAMES/e-type/explode2_1.png
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Added: svn:mime-type
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Property changes on: trunk/GAMES/e-type/explode2_2.png
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Property changes on: trunk/GAMES/e-type/explode2_3.png
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Property changes on: trunk/GAMES/e-type/explode2_4.png
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Property changes on: trunk/GAMES/e-type/explode2_5.png
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Property changes on: trunk/GAMES/e-type/explode2_6.png
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Property changes on: trunk/GAMES/e-type/explode2_7.png
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Property changes on: trunk/GAMES/e-type/explode2_8.png
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Property changes on: trunk/GAMES/e-type/explode2_9.png
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Property changes on: trunk/GAMES/e-type/nebula.png
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  + application/octet-stream


Property changes on: trunk/GAMES/e-type/rock1.png
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  + application/octet-stream


Property changes on: trunk/GAMES/e-type/rock10.png
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Property changes on: trunk/GAMES/e-type/rock11.png
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  + application/octet-stream


Property changes on: trunk/GAMES/e-type/rock2.png
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  + application/octet-stream


Property changes on: trunk/GAMES/e-type/rock3.png
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  + application/octet-stream


Property changes on: trunk/GAMES/e-type/rock4.png
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  + application/octet-stream


Property changes on: trunk/GAMES/e-type/rock5.png
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Property changes on: trunk/GAMES/e-type/rock6.png
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Property changes on: trunk/GAMES/e-type/rock7.png
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Property changes on: trunk/GAMES/e-type/rock8.png
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  + application/octet-stream


Property changes on: trunk/GAMES/e-type/rock9.png
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  + application/octet-stream


Property changes on: trunk/GAMES/e-type/ship.png
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  + application/octet-stream


Property changes on: trunk/GAMES/e-type/shoot_alien1.png
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Property changes on: trunk/GAMES/e-type/shoot_h.png
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Property changes on: trunk/GAMES/e-type/shoot_ship1.png
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Property changes on: trunk/GAMES/e-type/shoot_tl.png
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Property changes on: trunk/GAMES/e-type/shoot_v.png
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Property changes on: trunk/GAMES/e-type/star0.png
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Property changes on: trunk/GAMES/e-type/star2.png
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Property changes on: trunk/GAMES/e-type/star_close.png
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Property changes on: trunk/GAMES/e-type/star_far.png
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  + application/octet-stream


Property changes on: trunk/GAMES/e-type/star_near.png
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Added: svn:mime-type
  + application/octet-stream


Property changes on: trunk/GAMES/e-type/star_very_close.png
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Added: svn:mime-type
  + application/octet-stream


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Learn about various malware tactics and how to avoid them. Understand 
malware threats, the impact they can have on your business, and how you 
can protect your company and customers by using code signing.
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