On Wed, 9 Feb 2011 15:57:42 +0100 Nicolas Aguirre <[email protected]> said:
> 2011/2/9 Carsten Haitzler <[email protected]>: > > > > but why not be in a window? how does being on the desktop canvas > > change/improve anything(well ok u can have translucency without > > compositing... that's about it > > - it's also going to be a little less resource hungry than a composited > > world). though i'd say reality is that phones are/will composite. well > > decent ones will :) > > well there is still some phone on which you can't have opengl-es > support neither 32bits framebuffer. In this case you can't enable > composite manager. At least it's the case on my htc phone, wich uses a > Qualcomm SoC. It seems not to be a decent one :) that's my point :) it's not a decent one. :) you can always do software compositing. as long as your resolution isnt stupidly high thats perfectly doable. and technically you can run an fb where the default visual is 32bit... but the COMPOSITOR converts down to 16bit at display time if hardware doesn't do that. one limitation of e's compositor is that it wont work in lower bit depths like 16bpp right now - it can be made to work, but it's just code that isn't done currently. fyi - all the cortex-a8 soc's are 32bpp and gl-es2 capable that i know of and by now they are mostly old soc's ad the dual core a9's are what is all the rage. even the lowly armv6 s3c6410 can do 32bpp and gl-es2. :) -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [email protected] ------------------------------------------------------------------------------ The ultimate all-in-one performance toolkit: Intel(R) Parallel Studio XE: Pinpoint memory and threading errors before they happen. Find and fix more than 250 security defects in the development cycle. Locate bottlenecks in serial and parallel code that limit performance. http://p.sf.net/sfu/intel-dev2devfeb _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
