I know one of the use cases for EFL is to be used for 2D games. I'm wondering how well EFL could be used as the 2D GUI layer over an OpenGL 3D rendered game as the background?
I guess the OpenGL evas engine would be used. I'm also guessing it renders things onto textures that are then mapped into OpenGL vertex space as planes? Easy to wrap EFL GUI elements onto arbitrary 3D objects? The same with mapping video? Any and all comments are welcome. -- A big old stinking pile of genius that no one wants coz there are too many silver coated monkeys in the world.
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