Hi, On Sun, Feb 13, 2011 at 4:39 PM, Ingvaldur Sigurjonsson <[email protected]> wrote: > I'm building E17 from svn (using easy17.sh) and I'm experiencing > corrupt display when using OpenGL engine (+ Texture from pixmap). The > corruption occurs mostly when having 3 or more windows open, or when > dialogs/menus popup. I'm running Ubuntu 11.04 (Natty Narwhal) with all > the latest and greatest stuff. I'm not using the fglrx-driver.
> At work I'm running Fedora 14 on different hardware but on an ATI > Radeon HD 4650, also building from SVN, and there it works flawlessly. > > I know I can use the software engine, but that feels like not using > all the cylinders in a big motor in your vehicle... I dont even know if > this has something to do with E17, could be the mesa driver, but on the > other hand I see no corrupt display when running the new Ubuntu Desktop > with Compiz, which is also using OpenGL to do its magic. > Do you have any hints on what I can do to troubleshoot this, or even > how to resolve the issue ? As far as I know, Compiz doesn't use as much shader as we do. So you need the latest and brightest driver if you don't want to see issue. And even in that case, I did have issue with NVidia driver after using comp module for more than one month. So if you have issue, first update your driver. -- Cedric BAIL ------------------------------------------------------------------------------ The ultimate all-in-one performance toolkit: Intel(R) Parallel Studio XE: Pinpoint memory and threading errors before they happen. Find and fix more than 250 security defects in the development cycle. Locate bottlenecks in serial and parallel code that limit performance. http://p.sf.net/sfu/intel-dev2devfeb _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
