Hello :
i have update all efl :

but i have the same segfault i have make a bt : for this code : 
http://pastebin.com/1P9H0spX
the seg fault on line : 45 :   "if (!emotion_object_file_set(ov, 
"video2.flv")) {"


(gdb) bt
#0  0xb7fe1416 in __kernel_vsyscall ()
#1  0xb7ccc941 in raise (sig=6) at 
../nptl/sysdeps/unix/sysv/linux/raise.c:64
#2  0xb7ccfe42 in abort () at abort.c:92
#3  0xb7d04305 in __libc_message (do_abort=2, fmt=0xb7ddc280 "*** glibc 
detected *** %s: %s: 0x%s ***\n") at 
../sysdeps/unix/sysv/linux/libc_fatal.c:189
#4  0xb7d0e501 in malloc_printerr (action=<value optimized out>, str=0x6 
<Address 0x6 out of bounds>, ptr=0x8afe2d8) at malloc.c:6283
#5  0xb7d0fd70 in _int_free (av=<value optimized out>, p=<value 
optimized out>) at malloc.c:4795
#6  0xb7d12e5d in __libc_free (mem=0x8afe2d8) at malloc.c:3738
#7  0xb7b745d2 in _edje_message_free (em=0x8afe2d8) at 
edje_message_queue.c:410
#8  0xb7b748f7 in _edje_message_queue_process () at edje_message_queue.c:814
#9  0xb7b74ab4 in _edje_job (data=0x0) at edje_message_queue.c:230
#10 0xb7ebf222 in _ecore_job_event_handler (data=0x0, type=11, 
ev=0x8c004f8) at ecore_job.c:119
#11 0xb7ebb979 in _ecore_event_call () at ecore_events.c:641
#12 0xb7ec0d37 in _ecore_main_loop_iterate_internal (once_only=0) at 
ecore_main.c:1532
#13 0xb7ec0fb7 in ecore_main_loop_begin () at ecore_main.c:680
#14 0xb7f1b7b7 in elm_run () at elm_main.c:985
#15 0x08049108 in elm_main (argc=1, argv=0xbffff2d4) at main.c:113
#16 0x08049141 in main (argc=1, argv=0xbffff2d4) at main.c:119


what do u thing please ?




On 27/02/2011 17:30, Carsten Haitzler (The Rasterman) wrote:
> On Sat, 26 Feb 2011 10:57:55 +0100 Yassin<[email protected]>  said:
>
>> Hello,
>> i have two problem :
>>
>> i have make a programme who start a video with emotion on elementary
>> windows.
>> the goal is change the video when cliked the butons on the program.
>> The problem he is on my function played :
>>
>> First my evas callback on my object button :
>> ============================================
>> ...
>>     evas_object_smart_callback_add(bt, "clicked", played, obj);
>> ...
>> =============================================
>> with this line i says when "clicked" on object "bt" i action the
>> function "played" on object "obj".
>>
>> so on my function played :
>> =============================================
>> static void
>> played(void *data, Evas_Object *obj, void *event_info) {
>>
>>       Evas_Object * ov = data;
>>
>>       printf("hello\n");
>>
>>       if (!emotion_object_file_set(ov, "video2.flv")) {
>>           printf("Chargement de la video Fail\n");
>>       }
>>
>>
>>       printf("played %s\n", emotion_object_file_get(ov));
>>
>> }
>> =============================================
>> on this function i create a new object "ov" who i copy the object "data"
>> and i says play new video on the object "ob", but at this time i segfault
>> i have make a bt with gdb :
>>
>> =============================================
>> #0  __memset_sse2 () at ../sysdeps/i386/i686/multiarch/memset-sse2.S:365
>> #1  0x00484eb6 in _emotion_image_data_zero (img=0x80cab28) at
>> /usr/include/bits/string3.h:86
>> #2  0x00485bdc in emotion_object_file_set (obj=0x80caa20, file=0x80494b1
>> "video2.flv") at emotion_smart.c:340
>> #3  0x08048eaa in played (data=0x80caa20, obj=0x80cac30, event_info=0x0)
>> at main.c:46
>> #4  0x002700d6 in evas_object_smart_callback_call (obj=0x80cac30,
>> event=0x1f2338 "clicked", event_info=0x0) at evas_object_smart.c:523
>> #5  0x0016949e in _activate (obj=0x80cac30) at elm_button.c:220
>> #6  0x005b4d81 in edje_match_callback_exec_check_finals
>> (ppat_signal=0x8146330, ppat_source=0x813f3a0, signal=0x814f320
>> "elm,action,click", source=0x47df10 "", callbacks=0x816d7c0,
>> ed=0x8119bd0) at edje_match.c:472
>> #7  edje_match_callback_exec (ppat_signal=0x8146330,
>> ppat_source=0x813f3a0, signal=0x814f320 "elm,action,click",
>> source=0x47df10 "", callbacks=0x816d7c0, ed=0x8119bd0) at edje_match.c:624
>> #8  0x005ba359 in _edje_emit_cb (ed=0x8119bd0, sig=0x814f320
>> "elm,action,click", src=0x47df10 "") at edje_program.c:1309
>> #9  _edje_emit_handle (ed=0x8119bd0, sig=0x814f320 "elm,action,click",
>> src=0x47df10 "") at edje_program.c:1272
>> #10 0x005b588a in _edje_message_process (em=0xae60de60) at
>> edje_message_queue.c:707
>> #11 0x005b620f in _edje_message_queue_process () at edje_message_queue.c:813
>> #12 0x005b63d4 in _edje_job (data=0x0) at edje_message_queue.c:230
>> #13 0x00221222 in _ecore_job_event_handler (data=0x0, type=11,
>> ev=0xae601ad0) at ecore_job.c:119
>> #14 0x0021d979 in _ecore_event_call () at ecore_events.c:641
>> #15 0x00222d27 in _ecore_main_loop_iterate_internal (once_only=0) at
>> ecore_main.c:1529
>> #16 0x00222fa7 in ecore_main_loop_begin () at ecore_main.c:680
>> #17 0x00155337 in elm_run () at elm_main.c:985
>> #18 0x08049155 in elm_main (argc=1, argv=0xbffff1b4) at main.c:112
>> #19 0x0804918e in main (argc=1, argv=0xbffff1b4) at main.c:118
>>
>> =============================================
> fixed! :)
>
>> and other think, in the main i can't use :
>>
>>     elm_box_pack_end (bx,obj);
>>     elm_box_pack_start (bx,obj);
>>
>> on my "obj" object because  he is an emotion object
>> he have no effect on the object when i use it, ?
> you can - but its size is 0x0 - since it isnt an elm widget it doesnt 
> calculate
> its own min size hints, you need to set them yourself on basic evas objects
> like emotion. see evas_object_size_hint_min_set()
>
>> if someone can explain me where is the the problem, please ?
>>
>> THanks and long life to EFL
>>
>>
>> ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
>> My complete example program who show emotion video on elementary program :
>> ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
>> /**
>>    * \file main.c
>>    * \brief Programme de tests.
>>    * \author YChoucha
>>    * \version 0.2
>>    * \date 14 août 2010
>>    *
>>    * Programme qui affhiche des videos avec emotion
>>    *
>>    */
>>
>> #include<Elementary.h>
>> #include<Emotion.h>
>> #include "lectureFichier.h"
>>
>> /**
>>    * \fn win_del(void *data, Evas_Object *obj, void *event_info)
>>    * \brief Fonction qui permet de fermer le programme en appuynat sur la
>> croix de la fenetre
>>    *
>>    * \param data Chaîne à stocker dans l'objet Str_t, ne peut être NULL.
>>    *           *obj
>>    *         event_info
>>    */
>> static void
>> win_del(void *data, Evas_Object *obj, void *event_info) {
>>       elm_exit();
>> }
>>
>> static void
>> paused(void *data, Evas_Object *obj, void *event_info) {
>>       Evas_Object *ov = data;
>>       emotion_object_play_set(ov, 0);
>>       emotion_object_position_set(ov, 0);
>>
>>       printf("paused %s\n", emotion_object_file_get(ov));
>>
>> }
>>
>> static void
>> played(void *data, Evas_Object *obj, void *event_info) {
>>
>>       Evas_Object * ov = data;
>>
>>       printf("hello\n");
>>
>>       if (!emotion_object_file_set(ov, "video2.flv")) {
>>           printf("Chargement de la video Fail\n");
>>       }
>>
>>
>>       printf("played %s\n", emotion_object_file_get(ov));
>>
>> }
>>
>> EAPI int
>> elm_main(int argc, char **argv) {
>>
>>       Evas_Object *win, *bg, *bx, *obj, *bt;
>>
>>
>>       //création d'une fenetre de taille 320 x 300
>>       win = elm_win_add(NULL, "E-Info Memoire", ELM_WIN_BASIC);
>>       elm_win_title_set(win, "E-Info Memoire");
>>       evas_object_smart_callback_add(win, "delete,request", win_del, NULL);
>>
>>       bg = elm_bg_add(win);
>>       evas_object_size_hint_weight_set(bg, 1.0, 1.0);
>>       elm_win_resize_object_add(win, bg);
>>       evas_object_show(bg);
>>
>>       bx = elm_box_add(win);
>>       elm_win_resize_object_add(win, bx);
>>       evas_object_size_hint_weight_set(bx, EVAS_HINT_EXPAND,
>> EVAS_HINT_EXPAND);
>>       evas_object_show(bx);
>>
>>       evas_object_resize(win, 480, 800);
>>
>>       //On créer l'objet video
>>       obj = emotion_object_add(evas_object_evas_get(win));
>>       if (!emotion_object_init(obj, "xine"))
>>           printf("emotion_object_init Fail\n");
>>       emotion_object_vis_set(obj, EMOTION_VIS_NONE);
>>       if (!emotion_object_file_set(obj, "video1.flv")) {
>>           printf("Chargement de la video Fail\n");
>>       }
>>       emotion_object_play_set(obj, 1);
>>       evas_object_move(obj, 0, 0);
>>       evas_object_resize(obj, 320, 240);
>>       emotion_object_smooth_scale_set(obj, 1);
>>
>>
>>       // imposible de positionner l'obj video dans elementary
>>       //elm_box_pack_end (bx,obj);
>>       //elm_box_pack_start (bx,obj);
>>       evas_object_show(obj);
>>
>>       //on ajoute un bouton qui change la video
>>       bt = elm_button_add(win);
>>       elm_button_label_set(bt, "Change video");
>>       elm_box_pack_end(bx, bt);
>>       elm_button_autorepeat_set(bt, 1);
>>       elm_button_autorepeat_initial_timeout_set(bt, 2.0);
>>       elm_button_autorepeat_gap_timeout_set(bt, 0.5);
>>       evas_object_show(bt);
>>
>>       evas_object_smart_callback_add(bt, "clicked", played, obj);
>>
>>
>>       //on affiche a l'écran notre programme
>>       evas_object_show(win);
>>
>>       elm_run();
>>
>>       elm_shutdown();
>>
>>       return 0;
>> }
>> ELM_MAIN()
>>
>>
>>
>>
>>
>> ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
>> ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
>>
>> ------------------------------------------------------------------------------
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>


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