Just make a sample code and send it to mailing list :)
That'll help you a lot.

Thanks.
Daniel Juyung Seo (SeoZ)

On Mon, Apr 11, 2011 at 11:29 PM, Gustavo Sverzut Barbieri <
barbi...@profusion.mobi> wrote:

> On Mon, Apr 11, 2011 at 11:01 AM, Cedric BAIL <cedric.b...@free.fr> wrote:
> > Hello,
> >
> > On Mon, Apr 11, 2011 at 3:44 PM, clement.leger <clemvange...@gmail.com>
> wrote:
> >> While trying to use edje with externals (elm/button), i have encountered
> >> errors with segfault when i wanted to deallocate the edje object
> >> (evas_object_del).
> >> I have seen that it also does that with edje_player and the official
> >> examples with external parts.
> >> I'm using the latest efl from trunk and i recompiled all of them and I'm
> >> running on an ubuntu 10.10.
> >> Here is the gdb output :
> >>
> >> (gdb) run external_elm_button.edj
> >> Starting program: /usr/local/bin/edje_player external_elm_button.edj
> >> [Thread debugging using libthread_db enabled]
> >>
> >> Program received signal SIGSEGV, Segmentation fault.
> >> 0x00bf16ad in elm_coords_finger_size_adjust (times_w=1, w=0xbfffee1c,
> >>    times_h=1, h=0xbfffee18) at elm_main.c:1875
> >> 1875   if ((w) && (*w < (_elm_config->finger_size * times_w)))
> >>
> >> Any ideas about why it fails ? a bad library in ubuntu ?
> >
> > Sounds like elementary was shutdown to much. Will need to investigate
> > why, but I was sure that bug was fixed a few month ago...
>
> Seems he never initiated it at all. I used to do this while loading
> external modules, but raster changed that AFAIR.
>
> --
> Gustavo Sverzut Barbieri
> http://profusion.mobi embedded systems
> --------------------------------------
> MSN: barbi...@gmail.com
> Skype: gsbarbieri
> Mobile: +55 (19) 9225-2202
>
>
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And it wants your games.
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