On Mon, 23 May 2011, Carsten Haitzler (The Rasterman) wrote:
> On Mon, 23 May 2011 14:39:39 +0200 Nicolas Aguirre <aguirre.nico...@gmail.com> > said: > >> 2011/5/23 Enlightenment SVN <no-re...@enlightenment.org> >> >>> Log: >>> and flip now does shading nicely. rather hacky, but works well. >>> >>> >>> >>> >> First version was working well with edje object, but this one is limited to >> image only ? >> BTW it's a cool feature ;) > > actually still works with ANY object... just testing with image obj at the > moment. i just change it back and forth as i'm implementing this making sure > both work. they do though. i'm more interested now in 1. fixing some map > render > bug that adds some gaps/seams of some sort, 2. fixing map in gl to also get > rid > of seams (very very very hard given what its trying to do - might need to > re-arch the perspective solution i had). 3. actual proper shadows to be > self-cast and cast on the "background". 4. clean up the code a little and put > this into elm_flip with added manual flip initiate handling for all flip types > (so users can flip your widgets/pages just with a drag or click on one side of > your widget area :)). > > at least you can now write an ebook reader easily... with flipping fun. like envision (the (future) multi do viewer) :) Vincent ------------------------------------------------------------------------------ What Every C/C++ and Fortran developer Should Know! Read this article and learn how Intel has extended the reach of its next-generation tools to help Windows* and Linux* C/C++ and Fortran developers boost performance applications - including clusters. http://p.sf.net/sfu/intel-dev2devmay _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel