On creating the documentation for elm_animator I noticed some oddities in it's 
API:
There is no way to know if an animation is paused, 
elm_animator_operating_get() returns true even when animation is paused, it 
seems to me it would be good if it would return false in that case, if it's 
felt that that is not a good idea I suggest creating an 
elm_animator_paused_get() function.
The other problem is more serious and while I don't know if it was this way on 
purpose I consider it to be a bug. When an animation is paused and then 
resumed it jumps(the operating callback is called with a frame much higher 
than that with which it was previously called).

The elm_animator documentation, including an example which should make the 
mentioned issues easy to spot will be commited later today.

Regards,
Gastal

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