Dear all,

I attached a patch of evas_gl_shader.

I've removed a comment which is creating dummy shader when using 
GL_OES_get_program_binary extension.
Mr. Haegeun Park who is in charge of GPU driver fixed get_program_binary bug in 
the SGX driver.
There's no need to create dummy shaders any longer.

And I've added link status checking code to validate the binary object.

Please review this patch.

Thanks.

Attachment: evas_gl_shader.patch
Description: Binary data

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