On Wed, 31 Aug 2011 09:49:57 -0300 "Eduardo Lima (Etrunko)" <[email protected]>
said:

> On Tue, Aug 30, 2011 at 8:12 PM, Carsten Haitzler <[email protected]>
> wrote:
> > On Tue, 30 Aug 2011 13:27:16 -0300 "Eduardo Lima (Etrunko)"
> > <[email protected]> said:
> >
> > can you try valgrind? that's crashing al the way down in opengl/dri with a
> > simple null ptr problem. i can't comment more as i have no idea where it
> > gets pdraw from.
> 
> Valgrind log attached. Hope that helps.
> 
> Thanks, Etrunko

oh dear... that almost looks like we have triggered an opengl bug in your
drivers. this will need the driver devs/maintainers to have a look. well thats
what it looks like (if we were screwing over heap/stack that gl depends on i'd
have expected it to happen earlier). now the only thing it could be is the
opengl engine doing something wrong that other drivers i dont see complaining
about, or a bug in gl itself. if you can find the commits to the gl_common and
gl_x11 dirs in evas's modules and just revert them one at a time to see which
one may cause it?


-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [email protected]


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