On Fri, Sep 2, 2011 at 2:17 AM, Gustavo Sverzut Barbieri
<[email protected]> wrote:
> On Thu, Sep 1, 2011 at 8:22 PM, Cedric BAIL <[email protected]> wrote:
>> On Fri, Sep 2, 2011 at 1:14 AM, Gustavo Sverzut Barbieri
>> <[email protected]> wrote:
>>> On Thu, Sep 1, 2011 at 4:17 PM, Rafael Antognolli
>>> <[email protected]> wrote:
>>>> On Thu, Sep 1, 2011 at 4:08 PM, Rafael Antognolli
>>>> <[email protected]> wrote:
>>>>> On Thu, Sep 1, 2011 at 4:04 PM, Enlightenment SVN
>>>>> <[email protected]> wrote:
>>>>>> Log:
>>>>>> Add generic player backend (with vlc player).
>>>>>>
>>>>>>  This generic player backend executes a separate player in another
>>>>>>  process. It receives the bytes to be drawn on the emotion object through
>>>>>>  a shared memory, and communicates with the player through a pipe, using
>>>>>>  the player standard input/output.
>>>>>>
>>>>>>  The player must communicate with emotion using the defined commands
>>>>>>  specified in the Emotion_Generic_Plugin.h. It doesn't need to link
>>>>>>  against emotion, just include this file for easier implementation.
>>>>>>
>>>>>>  This implementation was sponsored by Zodiac Aerospace.
>>>>>>
>>>>>> Author:       antognolli
>>>>>> Date:         2011-09-01 12:04:15 -0700 (Thu, 01 Sep 2011)
>>>>>> New Revision: 63062
>>>>>> Trac:         http://trac.enlightenment.org/e/changeset/63062
>>>>>
>>>>> Hello list,
>>>>>
>>>>> I just added another backend to emotion, called it "generic" since it
>>>>> has some of the ideas of the evas generic loaders. For now I just
>>>>> implemented one player using libvlc. There's a small explanation of
>>>>> how it works in the README file that I put in its directory:
>>>>>
>>>>> http://trac.enlightenment.org/e/browser/trunk/emotion/src/modules/generic/README
>>>>>
>>>>> Any comments and critics are welcome!
>>>>
>>>> Ah, and I forgot to mention, but it depends on this attached patch for
>>>> Evas (though it's not correct, just a quick hack to workaround a bug).
>>>> So it's not direct to test it :-(
>>>
>>> Your patch seems fine, it worked alright with proxy elements (see
>>> emotion_test -R), so just commit it. Raster may take a further look if
>>> things break for someone else.
>>
>> It's late in the night, so forgive me if I say nonsense. But will that
>> work also with opengl backend ? Seems like an engine shortcut without
>> garanty to me.
>
> emotion_test -b generic -R  -e opengl_x11 VIDEO.AVI
>
> works here

I confirm.
-- 
Cedric BAIL

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