On Tue, Jun 26, 2012 at 7:43 PM, Bruno Dilly <[email protected]> wrote:
> On Tue, Jun 26, 2012 at 7:39 PM, Vincent Torri <[email protected]> 
> wrote:
>> On Wed, Jun 27, 2012 at 12:36 AM, Enlightenment SVN
>> <[email protected]> wrote:
>>> Log:
>>> EPhysics: a new library comes to E world
>>
>> is there any link with e_phys ?
>
> no

actually we could remove PROTO/e_phys now.

The ephysics focus is to bring physics easily to EFL, not to recreate
a physics engine as Bruno explained in his blog post
http://brunodilly.org/blog/ephysics/

We use a well known physics engine called Bullet
(http://bulletphysics.org/) that is packaged in most distributions and
used by big players like Sony and Disney.

Then we bind these to Ecore and Evas, doing all the nasty things like
applying the Evas_Map to your objects. In the future we'll also be
able to create shapes from images (bitmap/colorkey or alpha),
integrate with Edje and so on.

Check out the video, it's pretty neat:
http://www.youtube.com/watch?v=v_R6mgNnORc

-- 
Gustavo Sverzut Barbieri
http://profusion.mobi embedded systems
--------------------------------------
MSN: [email protected]
Skype: gsbarbieri
Mobile: +55 (19) 9225-2202

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