On Thu, 5 Jul 2012 11:08:10 +0900 Jérôme Pinot <[email protected]> said:

ok - commit it, but just fyi - ultimately i want multisense to be a hard
requirement, not an option. this just complicates the life for edc writers,
designers and app devs if they have to deal with too many permutations of
features.

> Hi,
> 
> There is currently no easy way to know if edje was compiled with
> edje multisense support. For instance, if you want to compile in
> sounds in an edje theme, this may fail if support is not in the lib.
> 
> What about adding a key in edje.pc? 3rd-party applications could
> then check against it before compilation. Something like:
> 
> Index: trunk/edje/configure.ac
> ===================================================================
> --- trunk/edje/configure.ac   (revision 73321)
> +++ trunk/edje/configure.ac   (working copy)
> @@ -451,6 +451,7 @@
>  if test "x${want_multisense}" = "xyes" ; then
>     AC_DEFINE([ENABLE_MULTISENSE], [1], [Use Multisense])
>  fi
> +AC_SUBST(want_multisense)
>  
>  # Dependencies for the binaries
>  
> Index: trunk/edje/edje.pc.in
> ===================================================================
> --- trunk/edje/edje.pc.in     (revision 73321)
> +++ trunk/edje/edje.pc.in     (working copy)
> @@ -6,6 +6,7 @@
>  datarootdir=@datarootdir@
>  datadir=@datadir@/edje
>  vmaj=@VMAJ@
> +multisense=@want_multisense@
>  
>  Name: edje
>  Description: Enlightened graphical design and layout engine.
> 
> 
> -- 
> Jérôme Pinot
> http://ngc891.blogdns.net/


-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [email protected]


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