On 07/09/12 17:45, Iván Briano wrote:
> 2012/9/7 Tom Hacohen <[email protected]>:
>> On 07/09/12 01:14, Christopher Michael wrote:
>>> Right. but when we change viewport, we could loop the objects and update
>>> them (as you suggested below for a different problem, the same approach
>>> could work here).
>>>
>>> And what happens to existing applications which were made using only
>>> Ecore_Evas ? If this is handled only in Elm, it will break all other
>>> existing non-elm applications (or ones currently being written).
>>>
>>> Besides, I am not adding any specific framespace stuff to Elm (if
>>> avoidable) anymore....I was told that hacks like that should not be
>>> needed,  so widgets that break in elm because of all this will remain
>>> broken (until someone fixes them).
>>
>> Just do it in evas, i.e loop on all the objects in the frame.
> 
> It's every object not in the frame that needs adjustment, not the frame.
> 

Are you certain? Because I think the actual coords remain the same, i.e
with a frame that starts at (20,20) an item at the (0,0) of the frame
will actually have (20,20) as it's position, and thus will need to be
adjusted accordingly (moved to 0,0 of the canvas) after the frame dies.

--
Tom.


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