On Mon, 26 Nov 2012 21:34:13 -0200 Bruno Dilly <[email protected]> said:

> Hi,
> 
> I've just posted about it.
> http://brunodilly.org/blog/ephysics_update/
> 
> Raster, I would be glad if you could take a look. I know you are very
> busy, but would be great to hear what do you think about these new
> features.
> We have implemented all the tests / examples you have asked when
> Barbieri and you discussed at Samsung a few months ago.

i'm just loving watching the video. very awesome. :) i like all of it. cloth
and mesh deformations are a bit of a problem in that they produce a tonne of
objects so they probably need to always have controls on how much to divide -
and maybe even "automatic" division based on detected framerates. (if things
are too slow re-divide with less divisions etc. - is this doable given that
the current mesh has a "state"? if not then auto mode may need some system
setting hinting at the general speed vs quality tradeoff to use).

> Best regards,
> 
> -- 
> Bruno Dilly
> Lead Developer
> ProFUSION embedded systems
> http://profusion.mobi
> 
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-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [email protected]


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