>
>
> On 27/01/13 08:52, Cedric BAIL wrote:
> On Mon, 28 Jan 2013 18:27:15 +0000 Daniel Willmann<d.willm...@samsung.com>
> said:

THankj00 4 d01n9 that
it's nice to know that something is happening

so here's a part of conversation in irc channel i hope they will not sue me as 
that was a public channel
this is what people actually wants to do with theme

-------------------------------------------------------
12:34:14 - zmike: good thing e17 has already been released and we can focus on 
things which could support sound themes
12:34:15 - zmike: like e18
12:34:26 - raster: :)
12:34:31 - raster: well actually
12:34:41 - raster: we could slide them in alongside an actual theme
12:34:43 - raster: in edje files
12:34:52 - raster: based on signals/programs
12:35:07 - zmike: I think I will get some recording equipment from IT here and 
have the germans create a sound theme for us
12:35:09 - raster: so we can make your titllebar go "yehaaaawwwww' every time u 
click to move a window
12:35:22 - zmike: that's actually almost exactly what I was thinking
12:35:27 - cedric: :-D
12:35:33 - cedric: agreed
12:35:34 - raster: great minds...
12:35:38 - cedric: sounds like the best plan ever
12:35:39 - robert_kr: don't forget the "disable all sounds" button :)
12:35:42 - raster: even have it do random sounds
12:35:42 - cedric: nothing can go wrong
12:35:45 - raster: like "yeaaahwwww"
12:35:52 - raster: "yipeeeeee...."
12:35:55 - raster: "yaaaaaaaaay"
12:36:01 - zmike: switching desktops would be a great place for it
12:36:10 - zmike: we could have it say "switching to desktop #X"
12:36:16 - zmike: for all except some random number
12:36:18 - raster: and if u do the audio right u can set the middle "aaaaaaaa" 
vowel ping-pong loop
12:36:26 - raster: and u can apply a pitch envelope
12:36:38 - raster: so the faster you move your window the faster it plays back
12:36:38 - zmike: and then for switching to that desktop it can say NO, THAT'S 
MY SPECIAL DESKTOP!
12:36:39 - raster: ie
12:36:40 - raster: higher pitch
12:37:04 - zmike: that sounds like a tremendous idea
12:37:31 - cedric: raster: i think you broke the entry with your split grid 
patch
12:37:50 - raster: thats quite possible
12:38:04 - raster: i need to wor on this g2d thing
12:38:09 - raster: enouhg of terminology
12:42:37 - oeai: don't forget the pew pew pew and baaang
12:50:36 - oeai: well i wrote to dev team, expanding your idea - you can get 
the cpu load activity of every program and create the sinusoid from load peaks 
while this program is loading
12:52:57 - oeai: but really for me it would be nice to have an option of fade 
ins/outs and volume control for regular events
12:55:32 - oeai: so the sounds wouldnt just stop or crossing each other but 
earlier sounds could just fade out when new sounds fade in and if no other 
sounds are working then no fade in\out is using
12:57:28 - oeai: and the ability of using alsa or pulseaudio for example to 
send to different devices, but mostly - just to not use pulse when my system is 
using alsa
12:58:09 - oeai: well i'm on dev list so if you gonna do it ...
12:58:57 - robert_kr: +1 for lightsaber sound for starting evrything, typing 
and then launching an app
13:05:03 - oeai: well this is why i would like to have more than one sound for 
eny event - so you can have a combo and rooooar in the end ; )
------------------------------------------------------------

and as for me - i've made already theme for freedesktop/gonme/kde
and i know other people that are just stuck not knowing how to import it into 
any os, so i've made some hacky-wacky installer that symlinks some needed parts
and for e1~ i'd like to have an ability of simple import of sounds out of 
kde/gtk theme probably by simlinking or converting.
BUT the better things should be done without knowing how others done this
so you can create your own better way of
the one of the problems that sound can be produced simultaneously for a lot of 
events at 1 second and this can produce an error - so you got to remmeber it 
when doing things - i thought that only first and last 3 sounds per second can 
be produced - so it wasn't hanging up the system
also you have to remember the hardware issue how much sounds at a time can run 
good bad and normal sound card and probably change this value too.

-- 
OEAI


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