WTF is this?
This patch was not rebased with the latest elementary and this removed some
of the latest codes :(
I will fix it.

Daniel Juyung Seo (SeoZ)


On Fri, Mar 29, 2013 at 10:23 PM, Tae-Hwan Kim - Enlightenment Git <
[email protected]> wrote:

> raster pushed a commit to branch master.
>
> commit 3f4c3e03c600c87782543cf08de886016f2c192e
> Author: Tae-Hwan Kim <[email protected]>
> Date:   Fri Mar 29 22:23:38 2013 +0900
>
>     Because of relcount, genlist items cannot be deleted immediately.
>     If we use reverse relatvie lists, we can delete item immediately.
> ---
>  src/lib/elm_genlist.c        | 53
> +++++++++++++++-----------------------------
>  src/lib/elm_widget_genlist.h |  1 +
>  2 files changed, 19 insertions(+), 35 deletions(-)
>
> diff --git a/src/lib/elm_genlist.c b/src/lib/elm_genlist.c
> index 3672714..9af7f22 100644
> --- a/src/lib/elm_genlist.c
> +++ b/src/lib/elm_genlist.c
> @@ -2917,7 +2917,7 @@ _elm_genlist_item_del_not_serious(Elm_Gen_Item *it)
>                                                       * the item is
>                                                       * deleted */
>
> -   if ((it->relcount > 0) || (it->walking > 0)) return;
> +   if (it->walking > 0) return;
>
>     if (it->selected)
>       GL_IT(it)->wsd->selected =
> @@ -3499,20 +3499,12 @@ _item_block_new(Elm_Genlist_Smart_Data *sd,
>     return itb;
>  }
>
> -/**
> - * @internal
> - *
> - * This function adds an item to a block's item list. This may or may not
> - * rearrange existing blocks and create a new block.
> - *
> - */
>  static Eina_Bool
>  _item_block_add(Elm_Genlist_Smart_Data *sd,
>                  Elm_Gen_Item *it)
>  {
>     Item_Block *itb = NULL;
>
> -   // when a new item does not depend on another item
>     if (!it->item->rel)
>       {
>  newblock:
> @@ -3580,7 +3572,6 @@ newblock:
>            }
>          else
>            {
> -             // item move_before, prepend, insert_before, sorted_insert
> with before
>               if (it->item->before)
>                 {
>                    if (sd->blocks)
> @@ -3601,7 +3592,6 @@ newblock:
>
>                    _item_position_update(itb->items, 0);
>                 }
> -             // item move_after, append, insert_after, sorted_insert
> without before
>               else
>                 {
>                    if (sd->blocks)
> @@ -3623,7 +3613,6 @@ newblock:
>                 }
>            }
>       }
> -   // when a new item depends on another item
>     else
>       {
>          Eina_List *tmp;
> @@ -3666,17 +3655,6 @@ newblock:
>     it->item->block = itb;
>     if (itb->sd->calc_job) ecore_job_del(itb->sd->calc_job);
>     itb->sd->calc_job = ecore_job_add(_calc_job, itb->sd);
> -   if (it->item->rel)
> -     {
> -        it->item->rel->relcount--;
> -        if ((it->item->rel->generation < GL_IT(it)->wsd->generation)
> -            && (!it->item->rel->relcount))
> -          {
> -             _item_del(it->item->rel);
> -             elm_widget_item_free(it->item->rel);
> -          }
> -        it->item->rel = NULL;
> -     }
>
>     if (itb->count > itb->sd->max_items_per_block)
>       {
> @@ -3939,7 +3917,7 @@ _item_move_after(Elm_Gen_Item *it,
>     GL_IT(it)->wsd->items = eina_inlist_append_relative
>         (GL_IT(it)->wsd->items, EINA_INLIST_GET(it),
> EINA_INLIST_GET(after));
>     it->item->rel = after;
> -   it->item->rel->relcount++;
> +   after->item->rel_revs = eina_list_append(after->item->rel_revs, it);
>     it->item->before = EINA_FALSE;
>     if (after->item->group_item) it->item->group_item =
> after->item->group_item;
>     _item_queue(GL_IT(it)->wsd, it, NULL);
> @@ -4010,7 +3988,7 @@ _item_move_before(Elm_Gen_Item *it,
>     GL_IT(it)->wsd->items = eina_inlist_prepend_relative
>         (GL_IT(it)->wsd->items, EINA_INLIST_GET(it),
> EINA_INLIST_GET(before));
>     it->item->rel = before;
> -   it->item->rel->relcount++;
> +   before->item->rel_revs = eina_list_append(before->item->rel_revs, it);
>     it->item->before = EINA_TRUE;
>     if (before->item->group_item)
>       it->item->group_item = before->item->group_item;
> @@ -5060,11 +5038,8 @@ _item_select(Elm_Gen_Item *it)
>       {
>          if ((!it->walking) && (it->generation <
> GL_IT(it)->wsd->generation))
>            {
> -             if (!it->relcount)
> -               {
> -                  it->del_cb(it);
> -                  elm_widget_item_free(it);
> -               }
> +             it->del_cb(it);
> +             elm_widget_item_free(it);
>            }
>          else
>            GL_IT(it)->wsd->last_selected_item = (Elm_Object_Item *)it;
> @@ -5141,6 +5116,15 @@ _item_del_pre_hook(Elm_Object_Item *item)
>
>     if ((it->relcount > 0) || (it->walking > 0))
>       {
> +     // FIXME: relative will be better to be fixed. it is too harsh.
> +      if (it->item->rel)
> +        it->item->rel->item->rel_revs =
> +          eina_list_remove(it->item->rel->item->rel_revs, it);
> +      if (it->item->rel_revs)
> +         {
> +           Elm_Gen_Item *tmp;
> +           EINA_LIST_FREE(it->item->rel_revs, tmp) tmp->item->rel = NULL;
> +         }
>          elm_genlist_item_subitems_clear(item);
>          if (GL_IT(it)->wsd->show_item == it)
>            GL_IT(it)->wsd->show_item = NULL;
> @@ -5329,7 +5313,7 @@ _item_append(Eo *obj EINA_UNUSED, void *_pd, va_list
> *list)
>          sd->items = eina_inlist_append_relative
>              (sd->items, EINA_INLIST_GET(it), EINA_INLIST_GET(it2));
>          it->item->rel = it2;
> -        it->item->rel->relcount++;
> +        it2->item->rel_revs = eina_list_append(it2->item->rel_revs, it);
>       }
>     it->item->before = EINA_FALSE;
>     _item_queue(sd, it, NULL);
> @@ -5390,7 +5374,7 @@ _item_prepend(Eo *obj EINA_UNUSED, void *_pd,
> va_list *list)
>          sd->items = eina_inlist_prepend_relative
>              (sd->items, EINA_INLIST_GET(it), EINA_INLIST_GET(it2));
>          it->item->rel = it2;
> -        it->item->rel->relcount++;
> +        it2->item->rel_revs = eina_list_append(it2->item->rel_revs, it);
>       }
>     it->item->before = EINA_TRUE;
>     _item_queue(sd, it, NULL);
> @@ -5457,7 +5441,7 @@ _item_insert_after(Eo *obj EINA_UNUSED, void *_pd,
> va_list *list)
>         (sd->items, EINA_INLIST_GET(it), EINA_INLIST_GET(after));
>
>     it->item->rel = after;
> -   it->item->rel->relcount++;
> +   after->item->rel_revs = eina_list_append(after->item->rel_revs, it);
>     it->item->before = EINA_FALSE;
>     _item_queue(sd, it, NULL);
>
> @@ -5522,7 +5506,6 @@ _item_insert_before(Eo *obj EINA_UNUSED, void *_pd,
> va_list *list)
>         (sd->items, EINA_INLIST_GET(it), EINA_INLIST_GET(before));
>
>     it->item->rel = before;
> -   it->item->rel->relcount++;
>     it->item->before = EINA_TRUE;
>     _item_queue(sd, it, NULL);
>
> @@ -5631,7 +5614,7 @@ _item_sorted_insert(Eo *obj EINA_UNUSED, void *_pd,
> va_list *list)
>     if (rel)
>       {
>          it->item->rel = rel;
> -        it->item->rel->relcount++;
> +        rel->item->rel_revs = eina_list_append(rel->item->rel_revs, it);
>       }
>
>     _item_queue(sd, it, _elm_genlist_item_list_compare);
> diff --git a/src/lib/elm_widget_genlist.h b/src/lib/elm_widget_genlist.h
> index d001cfc..6a24d66 100644
> --- a/src/lib/elm_widget_genlist.h
> +++ b/src/lib/elm_widget_genlist.h
> @@ -200,6 +200,7 @@ struct Elm_Gen_Item_Type
>     Evas_Coord              scrl_x, scrl_y, old_scrl_y;
>
>     Elm_Gen_Item           *rel;
> +   Eina_List              *rel_revs; // FIXME: find better way not to use
> this
>     Evas_Object            *deco_it_view;
>     int                     expanded_depth;
>     int                     order_num_in;
>
> --
>
>
> ------------------------------------------------------------------------------
> Own the Future-Intel(R) Level Up Game Demo Contest 2013
> Rise to greatness in Intel's independent game demo contest. Compete
> for recognition, cash, and the chance to get your game on Steam.
> $5K grand prize plus 10 genre and skill prizes. Submit your demo
> by 6/6/13. http://altfarm.mediaplex.com/ad/ck/12124-176961-30367-2
>
------------------------------------------------------------------------------
Own the Future-Intel(R) Level Up Game Demo Contest 2013
Rise to greatness in Intel's independent game demo contest. Compete 
for recognition, cash, and the chance to get your game on Steam. 
$5K grand prize plus 10 genre and skill prizes. Submit your demo 
by 6/6/13. http://altfarm.mediaplex.com/ad/ck/12124-176961-30367-2
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