raster pushed a commit to branch master.

http://git.enlightenment.org/core/elementary.git/commit/?id=7bb0ad8b287d7b1336bbadd1c4ee57cf4352210a

commit 7bb0ad8b287d7b1336bbadd1c4ee57cf4352210a
Author: Carsten Haitzler (Rasterman) <ras...@rasterman.com>
Date:   Sat Nov 9 15:21:22 2013 +0900

    Revert "remove ifdef from glsl in glview shader - ifdefs not universally 
supported"
    
    This reverts commit 54883cb7fb0c42f37615f1485e554d947b42c369.
---
 src/bin/test_glview.c        | 3 +++
 src/bin/test_glview_simple.c | 3 +++
 2 files changed, 6 insertions(+)

diff --git a/src/bin/test_glview.c b/src/bin/test_glview.c
index 2fd21bf..8cedd9d 100644
--- a/src/bin/test_glview.c
+++ b/src/bin/test_glview.c
@@ -327,6 +327,9 @@ static const char vertex_shader[] =
    "}\n";
 
  static const char fragment_shader[] =
+   "#ifdef GL_ES\n"
+   "precision mediump float;\n"
+   "#endif\n"
    "uniform vec4 color;\n"
    "uniform vec3 light;\n"
    "varying vec3 rotated_normal;\n"
diff --git a/src/bin/test_glview_simple.c b/src/bin/test_glview_simple.c
index 324e68a..fb976f0 100644
--- a/src/bin/test_glview_simple.c
+++ b/src/bin/test_glview_simple.c
@@ -70,6 +70,9 @@ init_shaders(GLData *gld)
       "}                            \n";
 
    GLbyte fShaderStr[] =
+      "#ifdef GL_ES                                 \n"
+      "precision mediump float;                     \n"
+      "#endif                                       \n"
       "void main()                                  \n"
       "{                                            \n"
       "  gl_FragColor = vec4 ( 1.0, 0.0, 0.0, 1.0 );\n"

-- 


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