jpeg pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=fc3472aae517432427bba94e07535af536e77971

commit fc3472aae517432427bba94e07535af536e77971
Author: Jean-Philippe Andre <jp.an...@samsung.com>
Date:   Mon Mar 17 16:53:29 2014 +0900

    Evas filters: Fix Eo documentation of program.set
    
    The generated header "looked" a bit broken and some bits of doc
    were dropped during the transition. Not a very big deal. :)
---
 src/lib/evas/canvas/evas_text.eo | 28 +++++++++++++++++++++++++---
 1 file changed, 25 insertions(+), 3 deletions(-)

diff --git a/src/lib/evas/canvas/evas_text.eo b/src/lib/evas/canvas/evas_text.eo
index eb214ed..609138c 100644
--- a/src/lib/evas/canvas/evas_text.eo
+++ b/src/lib/evas/canvas/evas_text.eo
@@ -297,15 +297,37 @@ class Evas_Text (Evas_Object)
       }
       filter_program {
          set {
-            /*@ Set an Evas filter program on this Text Object. If the program 
fails to compile (syntax error, invalid buffer name, etc...), the standard text 
effects will be applied instead (SHADOW, etc...). switch back to the standard 
text effects. */
+            /*@ Set an Evas filter program on this Text Object.
+
+            If the program fails to compile (syntax error, invalid
+            buffer name, etc...), the standard text effects will be
+            applied instead (SHADOW, etc...). switch back to the
+            standard text effects.
+
+            @since 1.9
+            @note EXPERIMENTAL FEATURE. This is an unstable API,
+            please use only for testing purposes.
+            @see @ref evasfiltersref "Evas filters reference"
+            */
          }
          values {
-            const char* program; /*@ The program code, as defined by the @ref 
evasfiltersref */
+            const char* program; /*@ The program code, as defined
+              by the @ref evasfiltersref "Evas filters script language".
+              Pass NULL to remove the former program and switch back
+              to the standard text effect */
          }
       }
       filter_source {
          set {
-            /*@ Bind an object to use as a mask or texture with Evas Filters. 
This will create automatically a new RGBA buffer containing the source object's 
pixels (as it is rendered). */
+            /*@ Bind an object to use as a mask or texture with Evas Filters.
+
+            This will create automatically a new RGBA buffer containing
+            the source object's pixels (as it is rendered).
+
+            @since 1.9
+            @note EXPERIMENTAL FEATURE. This is an unstable API,
+            please use only for testing purposes.
+            @see @ref evasfiltersref "Evas filters reference" */
          }
          values {
             const char* name; /*@ Object name as used in the program code */

-- 


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