That's what I plan to do, Beelzebub!

On 04/13/2014 02:50 PM, Tom Hacohen wrote:
> The thing as, I said in my email, you shouldn't remove useful debug
> messages just because we have misconfigured things to be super verbose (in
> our build system).
>
> You should however, remove the unneeded debug messages.
>
>
> On Sun, Apr 13, 2014 at 12:47 PM, Daniel Zaoui 
> <daniel.za...@samsung.com>wrote:
>
>> Hi Stefan,
>>
>> You wake me up for 3.8GB!!! ;-)
>>
>> I will walk over the lexer code and remove a lot of them.
>> For the moment, eolian_gen scans for every execution all the .eo files
>> of the directories. We want to improve it to scan only the needed files
>> (i.e objects related to the inheritance). It will remove a lot too.
>>
>> Sorry to be fat, man!
>> Jack, alias D2
>>
>> On 04/12/2014 10:33 PM, Tom Hacohen wrote:
>>> On 11/04/14 11:17, Stefan Schmidt wrote:
>>>> Hello.
>>>>
>>>> Beber, Daniel Willmann and myself have been wondering and lately
>>>> chasing the grow of disk usage on jenkins. It was slow to begin with
>>>> 130 MB instead of 50 for a elm nightly build but it was skyrocking
>>>> over the last days with 4GB right now.
>>>>
>>>> beber figured out which files are eating all the space and looking
>>>> into them made it all very clear.
>>>>
>>>> we have debug enabled on jenkins as we often only have the logfile to
>>>> trace a problem. We are well aware that the log size grows with it but
>>>> it was always acceptable.
>>>>
>>>> This changed with the integration of eolian which gives us now a handy
>>>> 3.8GB log file with 41 million lines. Dominated by things like:
>>>>
>>>> DBG<24905>:eo_toknz lib/eolian/eo_lexer.rl:396 eo_tokenizer_mem_walk()
>>>> DBG<24907>:eo_toknz lib/eolian/eo_lexer.rl:391 eo_
>>>> tokenizer_mem_walk() DBG<24906>:eo_toknz lib/eolian/eo_lexer.rl:386
>>>> eo_tokenizer_mem_walk() save token[315] 0x7fb3ee4ea7d2 @save
>>>>     line[305] 18
>>>>
>>>> I don't see anybody debugging this :)
>>>>
>>>> Could you folks tune down the noise of debugging to something useful?
>>>> I know finding the balance for what is really needed it sometimes
>>>> tricky but nobody will ever read all this lines and use it for
>>>> debugging. :)
>>>>
>>> I also spanked Daniel about it the other day. Not useful. What we should
>>> maybe question as well is: why the hell do we globally enable such
>>> verbose debugging info. We should just disable that, and that''d fix it.
>>>
>>> --
>>> Tom.
>>>
>>>
>>>
>>>
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>>
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