cedric pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=35f0cd2680653b2a2bf1f7e430a91f78b7b792bb

commit 35f0cd2680653b2a2bf1f7e430a91f78b7b792bb
Author: Cedric BAIL <c.b...@partner.samsung.com>
Date:   Thu Jun 19 22:39:15 2014 +0200

    evas: fix crash when preloading Evas_Object_Image.
    
    This was a left over from the Eina_Rectangle patch improvement from Rajeev,
    thanks Chris for spotting it.
---
 src/modules/evas/engines/gl_common/evas_gl_preload.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/modules/evas/engines/gl_common/evas_gl_preload.c 
b/src/modules/evas/engines/gl_common/evas_gl_preload.c
index e1aaf00..21eb492 100644
--- a/src/modules/evas/engines/gl_common/evas_gl_preload.c
+++ b/src/modules/evas/engines/gl_common/evas_gl_preload.c
@@ -117,7 +117,7 @@ _evas_gl_preload_main_loop_wakeup(void)
                                 async->tex->aptt);
              pt_unref(async->tex->ptt);
              async->tex->ptt = NULL;
-             free(async->tex->aptt);
+             eina_rectangle_pool_release(async->tex->aptt);
              async->tex->aptt = NULL;
 
              evas_gl_common_texture_free(async->tex, EINA_FALSE);

-- 


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