devilhorns pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=facec1852fe493cfe6b31f7d1a2a508d409b551a

commit facec1852fe493cfe6b31f7d1a2a508d409b551a
Author: Chris Michael <[email protected]>
Date:   Mon Aug 18 10:44:55 2014 -0400

    evas-wayland-egl: Increment frame count after flush
    
    When we flush the Outbuf, we should be incrementing frame count
    
    @fix
    
    Signed-off-by: Chris Michael <[email protected]>
---
 src/modules/evas/engines/wayland_egl/evas_wl_main.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/modules/evas/engines/wayland_egl/evas_wl_main.c 
b/src/modules/evas/engines/wayland_egl/evas_wl_main.c
index cd54930..e2eaf0b 100644
--- a/src/modules/evas/engines/wayland_egl/evas_wl_main.c
+++ b/src/modules/evas/engines/wayland_egl/evas_wl_main.c
@@ -482,6 +482,8 @@ eng_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, 
Evas_Render_Mode render_mode)
    if (ob->info->callback.post_swap)
      ob->info->callback.post_swap(ob->info->callback.data, ob->evas);
 
+   ob->frame_cnt++;
+
  end:
    glsym_evas_gl_preload_render_unlock(eng_preload_make_current, ob);
 }
@@ -546,4 +548,3 @@ eng_gl_context_use(Context_3D *ctx)
         ERR("eglMakeCurrent Failed: %#x", eglGetError());
      }
 }
-

-- 


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