devilhorns pushed a commit to branch master. http://git.enlightenment.org/core/efl.git/commit/?id=facec1852fe493cfe6b31f7d1a2a508d409b551a
commit facec1852fe493cfe6b31f7d1a2a508d409b551a Author: Chris Michael <[email protected]> Date: Mon Aug 18 10:44:55 2014 -0400 evas-wayland-egl: Increment frame count after flush When we flush the Outbuf, we should be incrementing frame count @fix Signed-off-by: Chris Michael <[email protected]> --- src/modules/evas/engines/wayland_egl/evas_wl_main.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/modules/evas/engines/wayland_egl/evas_wl_main.c b/src/modules/evas/engines/wayland_egl/evas_wl_main.c index cd54930..e2eaf0b 100644 --- a/src/modules/evas/engines/wayland_egl/evas_wl_main.c +++ b/src/modules/evas/engines/wayland_egl/evas_wl_main.c @@ -482,6 +482,8 @@ eng_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode) if (ob->info->callback.post_swap) ob->info->callback.post_swap(ob->info->callback.data, ob->evas); + ob->frame_cnt++; + end: glsym_evas_gl_preload_render_unlock(eng_preload_make_current, ob); } @@ -546,4 +548,3 @@ eng_gl_context_use(Context_3D *ctx) ERR("eglMakeCurrent Failed: %#x", eglGetError()); } } - --
