On Wed, 15 Jul 2015 14:10:49 +0200 Jérémy Zurcher <jer...@asynk.ch> said:
> Hi, > > my http://libgdx.badlogicgames.com (OpenGL ES 2.0) application stops > redrawing after a few seconds. > > It works smoothly under fluxbox so it's an e/efl issue. not necessarily. fluxbox isn't a compositor last i knew. e is. this changes the driver path in xorg quite considerably - not copying to the fb directly but now sswapping to a pixmap that the compositor then in turn displays. if e doesn't get damage events - e won't update. damage events don't exist if no compositing is being done. x damage extension. :) are damage events happening? (put printf's into e's comp code for X Damagae events - grep for them, and check your logs). no damage events -> then xserver has decided to stop sending, or client itself simply ceases to actually render at all. wait - in a window, or fullscreen? (and a single monitor if fullscreen)? > How can I debug this ? > > --- Hell'O from Yverdoom > > Jérémy (jeyzu) -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) ras...@rasterman.com ------------------------------------------------------------------------------ Don't Limit Your Business. Reach for the Cloud. GigeNET's Cloud Solutions provide you with the tools and support that you need to offload your IT needs and focus on growing your business. Configured For All Businesses. Start Your Cloud Today. https://www.gigenetcloud.com/ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel