On Thu, 12 Nov 2015 16:26:27 +0100 Stefan Schmidt <ste...@osg.samsung.com> said:

> Hello.
> 
> I took a moment to run our code through the sparse semantic parser.
> https://sparse.wiki.kernel.org/index.php/Main_Page
> 
> You can easily do so as well by installing sparse and run "make CC=cgcc" 
> to enable the build wrapper.
> 
> But now to some actual findings. Really most of it has been noise and i 
> reduced it to some things here manually.
> 
> Find some remarks on some of the categories inside. If you feel like 
> this is on your turf and you either think its false positive or you are 
> going to fix it let me know.
> 
> lib/eina/eina_fp.c:14:4: warning: constant 0x0000000100000000 is so big 
> it is long
> lib/eina/eina_fp.c:439:17: warning: constant 0x00000003243f6a89 is so 
> big it is long
> lib/eina/eina_fp.c:440:17: warning: constant 0x00000003243f6a89 is so 
> big it is long
> lib/eina/eina_fp.c:441:18: warning: constant 0x00000003243f6a89 is so 
> big it is long
> lib/eina/eina_fp.c:447:28: warning: constant 0x00000003243f6a89 is so 
> big it is long
> lib/eina/eina_fp.c:447:46: warning: constant 0x00000003243f6a89 is so 
> big it is long
> lib/eina/eina_fp.c:453:31: warning: constant 0x00000003243f6a89 is so 
> big it is long
> lib/eina/eina_fp.c:479:17: warning: constant 0x00000003243f6a89 is so 
> big it is long
> lib/ecore/ecore_anim.c:583:16: warning: constant 0x00000003243f6a89 is 
> so big it is long
> lib/ecore/ecore_anim.c:583:16: warning: constant 0x00000003243f6a89 is 
> so big it is long
> lib/ecore/ecore_anim.c:588:16: warning: constant 0x00000003243f6a89 is 
> so big it is long
> lib/ecore/ecore_anim.c:593:16: warning: constant 0x00000003243f6a89 is 
> so big it is long
> 
> -----
> 
> lib/eina/eina_rbtree.c:63:33: error: dubious one-bit signed bitfield
> lib/eina/eina_thread_queue.c:62:42: error: dubious one-bit signed bitfield
> lib/evas/canvas/evas_object_text.c:71:43: error: dubious one-bit signed 
> bitfield
> lib/evas/canvas/evas_object_text.c:72:46: error: dubious one-bit signed 
> bitfield
> modules/evas/engines/buffer/evas_engine.h:47:51: error: dubious one-bit 
> signed bitfield
> modules/evas/engines/buffer/evas_engine.h:48:49: error: dubious one-bit 
> signed bitfield
> modules/evas/engines/buffer/Evas_Engine_Buffer.h:24:30: error: dubious 
> one-bit signed bitfield
> modules/evas/engines/buffer/evas_engine.h:47:51: error: dubious one-bit 
> signed bitfield
> modules/evas/engines/buffer/evas_engine.h:48:49: error: dubious one-bit 
> signed bitfield
> ../src/modules/evas/engines/buffer/Evas_Engine_Buffer.h:24:30: error: 
> dubious one-bit signed bitfield
> ../src/modules/evas/engines/buffer/Evas_Engine_Buffer.h:24:30: error: 
> dubious one-bit signed bitfield
> ../src/modules/evas/engines/buffer/Evas_Engine_Buffer.h:24:30: error: 
> dubious one-bit signed bitfield
> ../src/modules/evas/engines/buffer/Evas_Engine_Buffer.h:24:30: error: 
> dubious one-bit signed bitfield
> lib/ecore_ipc/ecore_ipc_private.h:84:35: error: dubious one-bit signed 
> bitfield
> lib/ecore_ipc/ecore_ipc_private.h:102:35: error: dubious one-bit signed 
> bitfield
> modules/ecore_evas/engines/x/ecore_evas_x.c:902:29: error: dubious 
> one-bit signed bitfield
> modules/ecore_evas/engines/x/ecore_evas_x.c:903:33: error: dubious 
> one-bit signed bitfield
> modules/ecore_evas/engines/x/ecore_evas_x.c:904:30: error: dubious 
> one-bit signed bitfield
> modules/ecore_evas/engines/x/ecore_evas_x.c:905:34: error: dubious 
> one-bit signed bitfield
> modules/ecore_evas/engines/x/ecore_evas_x.c:906:34: error: dubious 
> one-bit signed bitfield
> modules/evas/image_loaders/gif/evas_image_load_gif.c:37:23: error: 
> dubious one-bit signed bitfield
> 
> Funny one. This bitfields are signed so they can only hold -1 and 0. Not 
> a real bummer as we normally use them in if (x) only but if we have 
> cases where we really expect an 1 after we might be in trouble. Could be 
> a good idea wot move them over to Eina_Bool.

not sure it makes any difference. if it's a 1 bit  field... it will always be
used with if (x) or if (!x) ... setting it to 1 yes - will set it to -1, but we
don't care really. :) well ok - the way i use bitfields like this it doesn't
matter, as i would never do if (x == 1) or if (x == 0) on them - ever. it's far
too long for me :) i get why it MAY be a problem (like this example) but it's
stupid code to write imho...

> -----
> 
> lib/emile/emile_main.c:149:53: warning: right shift by bigger than 
> source value
> lib/emile/emile_main.c:150:53: warning: right shift by bigger than 
> source value
> lib/emile/emile_main.c:151:53: warning: right shift by bigger than 
> source value
> 
> Cedric?
> 
> -----
> 
> static_libs/rg_etc/rg_etc1.c:1444:21: warning: crazy programmer
> static_libs/rg_etc/rg_etc1.c:1458:21: warning: crazy programmer
> static_libs/rg_etc/rg_etc1.c:1483:21: warning: crazy programmer
> modules/evas/image_savers/tgv/evas_image_save_tgv.c:49:14: warning: 
> crazy programmer
> 
> Man, I love this warnings. :)

i detect a cedric! :)

> -----
> 
> lib/ecore_input/ecore_input_compose.h:9900:19: warning: trying to 
> concatenate 63013-character string (8191 bytes max)

i'm rather proud of this bit of pure evil in efl. :)

> modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x:975:9: 
> warning: trying to concatenate 8394-character string (8191 bytes max)
> modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x:1441:9: 
> warning: trying to concatenate 10118-character string (8191 bytes max)
> modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x:2113:9: 
> warning: trying to concatenate 11086-character string (8191 bytes max)
> 
> What are we going to do about this? Do we take our maximal size for 
> strings seriously or does this not really matter?

as i read it compilers MUST provide at LEAST 2048 bytes for such strings (c89)
and i think c99 raised it as a minimum to 4096. i have no idea where this 8192
limit comes from (8191 chars plus 0 byte). as such we have had this almost 65k
string in efl for years now and it has never hit a problem - it should at
compile time (compiler should overflow whatever buffer size it has and
barf)... unless the compiler is majorly sucky. maybe 8192 was just a number
thrown into this tool as a "really long string" number to be worried about if
the string is that big? ie - maybe you didn't mean this to happen?

> -----
> 
> lib/evas/canvas/evas_map.c:284:27: warning: Variable length array is used.

this one is indeed dubious. it's declaring a variable size array based on local
vars at the time of the call. this should become an alloca. likely for all of
these too (haven't looked).

> lib/ector/software/ector_software_rasterizer.c:215:22: warning: Variable 
> length array is used.
> lib/ector/software/ector_software_rasterizer.c:250:22: warning: Variable 
> length array is used.
> lib/ecore_x/xlib/ecore_x_randr.c:559:42: warning: Variable length array 
> is used.
> modules/evas/engines/gl_common/evas_gl_3d_shader.c:181:20: warning: 
> Variable length array is used.
> bin/evas/evas_cserve2_shm_debug.c:42:14: warning: Variable length array 
> is used.
> 
> -----
> 
> lib/emotion/emotion_webcam.c:120:27: warning: dubious: !x & y
> 
> -----
> 
> modules/evas/engines/gl_common/evas_gl_core.c:1624:46: error: too many 
> arguments for function glsym_evas_gl_native_context_get
> modules/evas/engines/gl_common/evas_gl_core.c:1638:40: error: too many 
> arguments for function glsym_evas_gl_engine_data_get
> 
> Seems to be a misunderstanding of the function pointer.

yeah. we have an unusual () as the args - in c this means (0 OR more
arguments). you can actually pass anything you like... you don't get any
param/type checking then though.

> -----
> 
> modules/evas/engines/gl_x11/evas_engine.c:230:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:285:44: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:310:44: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:329:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:358:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:374:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:381:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:404:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:446:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:474:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:481:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:557:81: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:558:66: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:576:48: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:577:53: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:599:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:632:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:641:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:850:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:857:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:895:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:902:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:923:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:1127:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:1145:39: error: too many 
> arguments for function glsym_evas_gl_common_error_set
> modules/evas/engines/gl_x11/evas_engine.c:1545:40: error: too many 
> arguments for function glsym_evas_gl_common_shaders_flush
> modules/evas/engines/gl_x11/evas_engine.c:1967:45: error: too many 
> arguments for function glsym_evas_gl_common_error_get
> modules/evas/engines/gl_x11/evas_engine.c:1982:34: error: too many 
> arguments for function glsym_evas_gl_common_error_set

same for this as above. making use of () == 0 or more params. the tool doesn't
understand this bit of c so it is tehcnically wrong. :)

> -----
> 
> lib/ecore_wayland/ecore_wl_input.c:128:4: warning: incorrect type in 
> initializer (incompatible argument 3 (different signedness))
> lib/ecore_wayland/ecore_wl_input.c:128:4:    expected void ( 
> *capabilities )( ... )
> lib/ecore_wayland/ecore_wl_input.c:128:4:    got void ( static 
> [toplevel] *<noident> )( ... )
> 
> Have fun with these.
> 
> regards
> Stefan Schmidt
> 
> ------------------------------------------------------------------------------
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> enlightenment-devel@lists.sourceforge.net
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> 


-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    ras...@rasterman.com


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