On Thu, 10 Mar 2016 15:46:19 +0900 Jean-Philippe André <j...@videolan.org> said:

> On 10 March 2016 at 15:05, Carsten Haitzler <ras...@rasterman.com> wrote:
> 
> > On Thu, 10 Mar 2016 07:42:22 +0200 Daniel Zaoui <daniel.za...@samsung.com>
> > said:
> >
> > > On Wed, 09 Mar 2016 16:23:04 +0000
> > > Tom Hacohen <t...@osg.samsung.com> wrote:
> > >
> > > > On 03/03/16 10:22, Tom Hacohen wrote:
> > > > > On 01/03/16 09:05, Tom Hacohen wrote:
> > > > >> Hey,
> > > > >>
> > > > >> The Eo syntax is going to be changing once more, and this time, I
> > > > >> really think/hope it'll be the last time. We plan on stabilizing
> > > > >> Eo and all of the functions on top of it in the next few months,
> > > > >> so that doesn't leave us much more time to change it again. :)
> > > > >>
> > > > >> These changes will remove the need for the eo_do family of
> > > > >> functions. Functions will now look like normal C functions (which
> > > > >> they are). There are many benefits to that, and we have many cool
> > > > >> new ideas.
> > > > >>
> > > > >> For more info: https://phab.enlightenment.org/w/eo/
> > > > >>
> > > > >> I'm sending this email as an head's up, as I'll be starting to
> > > > >> work on migrating to the new Eo syntax (and implementing it)
> > > > >> today. Felipe and I have actually already started (needed to for
> > > > >> the PoC), but I plan on pushing my changes to master soon.
> > > > >>
> > > > >> If you have any issues/suggestions/comments with the proposal,
> > > > >> please let me know, either in pm, irc or just here.
> > > > >>
> > > > >
> > > > > Changes are in! I still haven't migrated eo_add to the new syntax
> > > > > (it uses a non portable gcc extension in the meanwhile), but
> > > > > otherwise everything is in. Took me *much* less time than I thought
> > > > > it would, so yay. :P
> > > > >
> > > > > I decided to push it now instead of letting it rest in my branch
> > > > > for a while because literally every hour that passed introduced
> > > > > more merge conflicts for me, so the benefits from stabilising it
> > > > > more in my branch were diminished by the new conflicts and issues
> > > > > that could arise.
> > > > >
> > > > > If you have an application that uses the Eo api, you can use my
> > > > > script https://devs.enlightenment.org/~tasn/migrate_eo.py to
> > > > > migrate your code. When using the script you should keep two things
> > > > > in mind: 1. You are only allowed to run it *once* per source code,
> > > > > because the changes to eo_add() would otherwise accumulate and your
> > > > > code will be wrong. If you need to correct something you've done
> > > > > wrong, reset the code to the previous state and run the script
> > > > > again on the original code. 2. The migration script is not perfect.
> > > > > In particular it can't deal with some corner cases like:
> > > > > eo_do(obj, a_set(1),
> > > > > /* b_set(2),
> > > > >      g_set(4), */
> > > > >   c_set(2));
> > > > > Or abominations like:
> > > > > eo_do(obj, if (a_get())
> > > > >   do_something());
> > > > >
> > > > > So please be aware of that and *manually* review your changes after
> > > > > the script has run.
> > > > >
> > > > > If your code does have these cases, I recommend you either get rid
> > > > > of them, or manually migrate that code before running the script
> > > > > (remove the relevant eo_do).
> > > > >
> > > > > Follow the wiki page mentioned in the previous email for more
> > > > > information about Eo and what else needs changing.
> > > > >
> > > > > Please let me know about any regressions (there shouldn't be any)
> > > > > or any issues you may face.
> > > >
> > > > I'm now pushing my changes to eo_add. I'm pushing it now for the same
> > > > reason I pushed the previous changes in.
> > > >
> > > > I created a new script that assumes the code has already been
> > > > migrated with the previous (migrate_eo.py) script. This script is
> > > > called migrate_eo_add.py and can be found at:
> > > > https://devs.enlightenment.org/~tasn/migrate_eo_add.py
> > > >
> > > > When using the script you should keep two things in mind:
> > > > 1. You are only allowed to run it *once* per source code, because the
> > > > changes to eo_add() would otherwise accumulate and your code will be
> > > > wrong. If you need to correct something you've done wrong, reset the
> > > > code to the previous state and run the script again on the original
> > > > code. 2. The migration script is not perfect. In particular it can't
> > > > deal with cases like missing {} for if/for/while content so for
> > > > example,
> > > >
> > > > if ()
> > > >     return eo_add(...)
> > > >
> > > > would break.
> > > > 3. If you are fancy and use the same variable inside eo_add and
> > > > outside, for example like:
> > > > parent = eo_add(CLASS, parent);
> > > >
> > > > your code will break. I suggest you use a temporary variable.
> > > >
> > > > So please be aware of that and *manually* review your changes after
> > > > the script has run.
> > > >
> > > > If your code does have these cases, I recommend you either get rid of
> > > > them, or manually migrate that code before running the script (remove
> > > > the relevant eo_do).
> > > >
> > > >
> > > >
> > > > Sorry, but C++ will break until the C++ guys fix it. I'm now in the
> > > > process of migrating the rest of our applications. Hopefully this
> > > > will be the last disruption of this sort.
> > > >
> > >
> > > Sorry man but the new syntax is ugly. I still don't see why this change
> > was
> > > needed. Please enlighten me. It reminds me the wonderful eo_do_ret
> > syntax :-)
> > >
> > > So yes Tom I vomit on your eo_add
> > >
> > >
> > >                   BBEEEUUUUUUAAAAAHHHHH...
> > >
> > >                     %%%%%%
> > >                    %%%% = =
> > >                    %%C    >
> > >                     _)' _( .' ,
> > >                  __/ |_/\   " *. o
> > >                 /` \_\ \/     %`= '_  .
> > >                /  )   \/|      .^',*. ,
> > >               /' /-   o/       - " % '_
> > >              /\_/     <       = , ^ ~ .
> > >              )_o|----'|          .`  '
> > >          ___// (_  - (\           eo_add(&obj...
> > >         ///-(    \'   \\
> >
> > bwhahahahahha.
> 
> 
> > the reason was eo add methods.
> >
> > obj = eo_add(..., text_set(obj, "x"), color_set(obj, 1, 2, 3, 4));
> >
> > because eo4 changes to pass obj into every method - that means obj has to
> > be
> > filled and defined with the RIGHT eo id before the extra text_set() is
> > called
> > because it passes it in, thus you have to pass a ptr to the eiod so it can
> > be
> > filled in first so it is correct for the following calls within the eo_add.
> >
> 
> I know you don't like it but I can see two solutions to that:
> 1. a different macro for eo_add() that doesn't allow any function calls
> before finalize (I believe it would be used quite often)
> 2. use a tls to store the currently created obj and add a macro to get it
> in those inlined function calls, eg.
>  obj = eo_add(CLASS, parent, do_something(eo_cur))

or - leave it as is. :) 2 funcs is bad too - imho worse. tls is also bad - you
have to handle nested adds and maintain a whole stack in the tls too.

> wrt. 1. I wonder how the bindings will even be able to create objects and
> call functions before finalize?

lambda's as optional arg on construction.

> Best regards,
> 
> -- 
> Jean-Philippe André
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-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    ras...@rasterman.com


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