devilhorns pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=e4c641ed1e5607651e2d43a832e7cc01471f3fd6

commit e4c641ed1e5607651e2d43a832e7cc01471f3fd6
Author: Chris Michael <cp.mich...@samsung.com>
Date:   Wed Aug 3 08:54:54 2016 -0400

    evas: Fix compiling evas x engine with no gles
    
    This fixes an issue from 19eb7b727fbf35620a13fb65b50d3 where the code
    would no longer compile due to not finding noext_glXCreatePixmap in
    the structure. This was due to the fact that this field was not
    compiled into the structure if gl_gles was defined.
    
    Signed-off-by: Chris Michael <cp.mich...@samsung.com>
---
 src/modules/evas/engines/gl_x11/evas_x_main.c | 7 +++++++
 1 file changed, 7 insertions(+)

diff --git a/src/modules/evas/engines/gl_x11/evas_x_main.c 
b/src/modules/evas/engines/gl_x11/evas_x_main.c
index 9e03851..98dfcc8 100644
--- a/src/modules/evas/engines/gl_x11/evas_x_main.c
+++ b/src/modules/evas/engines/gl_x11/evas_x_main.c
@@ -542,7 +542,9 @@ try_gles2:
              // ALSO as of some nvidia driver version loose binding is
              // probably not needed
              if (v1 < 195) gw->detected.loose_binding = 1;
+#ifndef GL_GLES
              if (v1 >= 360) gw->detected.noext_glXCreatePixmap = 1;
+#endif
           }
      }
    else
@@ -558,7 +560,12 @@ try_gles2:
    gw->detected.msaa = val;
 #endif
 
+#ifndef GL_GLES
    eng_gl_symbols(gw->detected.noext_glXCreatePixmap);
+#else
+   eng_gl_symbols(EINA_FALSE); // EINA_FALSE is ignored anyway for gl_gles
+#endif
+
    gw->gl_context = glsym_evas_gl_common_context_new();
    if (!gw->gl_context)
      {

-- 


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