Since eian_thread_queue_wait() (in _evas_common_scale_sample_thread) returns NULL message direclty. _evas_common_scale_sample_thread() doesn't work totally. I believe we'd need to remove the non-async rendering bodies at some point in the futrue. Since those are not mainly used nor maintained. Practically, maintaining both rendering sequence is too nutty of us. -----Original Message----- From: "Vincent Torri"<vincent.to...@gmail.com> To: "Enlightenment developer list"<enlightenment-devel@lists.sourceforge.net>; Cc: Sent: 2016-12-01 (목) 21:04:32 Subject: [E-devel] [EGIT] [core/efl] master 01/01: evas common: disable thread_queue feature on win32. can you please at least print a message (ERR, WARN or something like that) to at least remember that you made that hack ?
this kind of hack is perfect to silently remove features on Windows instead of implementing these features ------------------------------------------------------------------------------ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel