Really On Sat, May 6, 2017, 2:38 PM Al Poole <[email protected]> wrote:
> If you are unhappy with the design, please do feel free to make changes and > submit. > > There isn't a team of artists in this project, so artwork is only done when > developers both have the skills to do that and the time - both rare > resources. > > On Sat, May 6, 2017 at 8:29 PM, William L. Thomson Jr. <[email protected]> > wrote: > > > On Sat, 6 May 2017 19:59:04 +0100 > > Al Poole <[email protected]> wrote: > > > > > This is NOT a bug. > > > > > > It's intended to look like that - vacuum tube clock. > > > > I think the correct term is Vacuum Fluorescent Display > > https://en.wikipedia.org/wiki/Vacuum_fluorescent_display > > > > Not sure its really the same as regular vaccum tubes, as these > > are really tiny. > > > > "These games featured bright, clear displays but the size of the > > largest vacuum tubes that could be manufactured inexpensively kept the > > size of the displays quite small, often requiring the use of > > magnifying Fresnel lenses" > > > > > > -- > > William L. Thomson Jr. > > > > ------------------------------------------------------------------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > _______________________________________________ > enlightenment-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
