Really

On Sat, May 6, 2017, 2:38 PM Al Poole <[email protected]> wrote:

> If you are unhappy with the design, please do feel free to make changes and
> submit.
>
> There isn't a team of artists in this project, so artwork is only done when
> developers both have the skills to do that and the time - both rare
> resources.
>
> On Sat, May 6, 2017 at 8:29 PM, William L. Thomson Jr. <[email protected]>
> wrote:
>
> > On Sat, 6 May 2017 19:59:04 +0100
> > Al Poole <[email protected]> wrote:
> >
> > > This is NOT a bug.
> > >
> > > It's intended to look like that - vacuum tube clock.
> >
> > I think the correct term is Vacuum Fluorescent Display
> > https://en.wikipedia.org/wiki/Vacuum_fluorescent_display
> >
> > Not sure its really the same as regular vaccum tubes, as these
> > are really tiny.
> >
> >  "These games featured bright, clear displays but the size of the
> >  largest vacuum tubes that could be manufactured inexpensively kept the
> >  size of the displays quite small, often requiring the use of
> >  magnifying Fresnel lenses"
> >
> >
> > --
> > William L. Thomson Jr.
> >
>
> ------------------------------------------------------------------------------
> Check out the vibrant tech community on one of the world's most
> engaging tech sites, Slashdot.org! http://sdm.link/slashdot
> _______________________________________________
> enlightenment-devel mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
>
------------------------------------------------------------------------------
Check out the vibrant tech community on one of the world's most
engaging tech sites, Slashdot.org! http://sdm.link/slashdot
_______________________________________________
enlightenment-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel

Reply via email to