seoz pushed a commit to branch master.

commit 656a2ad45f2bb7a576c8f4f544dbc6d43b4eab7d
Author: Daniel Juyung Seo <[email protected]>
Date:   Sun May 5 00:50:47 2013 +0900

    Evas_Legacy.h: fixed documentation typos.
---
 src/lib/evas/Evas_Legacy.h | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

diff --git a/src/lib/evas/Evas_Legacy.h b/src/lib/evas/Evas_Legacy.h
index 3451acb..fd69a83 100644
--- a/src/lib/evas/Evas_Legacy.h
+++ b/src/lib/evas/Evas_Legacy.h
@@ -6618,7 +6618,7 @@ void             
*evas_object_smart_interface_data_get(const Evas_Object *obj, c
  * @param obj The given Evas smart object
  *
  * This will flag the given object as needing recalculation,
- * forcefully. As an effect, on the next rendering cycle it's @b
+ * forcefully. As an effect, on the next rendering cycle its @b
  * calculate() (see #Evas_Smart_Class) smart function will be called.
  *
  * @see evas_object_smart_need_recalculate_set().
@@ -6647,8 +6647,7 @@ EAPI void         evas_object_smart_changed(Evas_Object 
*obj) EINA_ARG_NONNULL(1
  * @note just setting this flag will not make the canvas' whole scene
  *       dirty, by itself, and evas_render() will have no effect. To
  *       force that, use evas_object_smart_changed(), that will also
- *       automatically call this function automatically, with
- *       @c EINA_TRUE as parameter.
+ *       call this function automatically, with @c EINA_TRUE as parameter.
  *
  * @see evas_object_smart_need_recalculate_get()
  * @see evas_object_smart_calculate()

-- 

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