seoz pushed a commit to branch master.
commit 656a2ad45f2bb7a576c8f4f544dbc6d43b4eab7d
Author: Daniel Juyung Seo <[email protected]>
Date: Sun May 5 00:50:47 2013 +0900
Evas_Legacy.h: fixed documentation typos.
---
src/lib/evas/Evas_Legacy.h | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/src/lib/evas/Evas_Legacy.h b/src/lib/evas/Evas_Legacy.h
index 3451acb..fd69a83 100644
--- a/src/lib/evas/Evas_Legacy.h
+++ b/src/lib/evas/Evas_Legacy.h
@@ -6618,7 +6618,7 @@ void
*evas_object_smart_interface_data_get(const Evas_Object *obj, c
* @param obj The given Evas smart object
*
* This will flag the given object as needing recalculation,
- * forcefully. As an effect, on the next rendering cycle it's @b
+ * forcefully. As an effect, on the next rendering cycle its @b
* calculate() (see #Evas_Smart_Class) smart function will be called.
*
* @see evas_object_smart_need_recalculate_set().
@@ -6647,8 +6647,7 @@ EAPI void evas_object_smart_changed(Evas_Object
*obj) EINA_ARG_NONNULL(1
* @note just setting this flag will not make the canvas' whole scene
* dirty, by itself, and evas_render() will have no effect. To
* force that, use evas_object_smart_changed(), that will also
- * automatically call this function automatically, with
- * @c EINA_TRUE as parameter.
+ * call this function automatically, with @c EINA_TRUE as parameter.
*
* @see evas_object_smart_need_recalculate_get()
* @see evas_object_smart_calculate()
--
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