devilhorns pushed a commit to branch master.

commit 509090bafc67de65f16b3905ccf7e443753e98ea
Author: Chris Michael <[email protected]>
Date:   Fri Jun 14 12:30:17 2013 +0100

    Port wayland_egl changes for swapbufferswithdamage to gl_x11
    
    Signed-off-by: Chris Michael <[email protected]>
---
 src/modules/evas/engines/gl_x11/evas_engine.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/src/modules/evas/engines/gl_x11/evas_engine.c 
b/src/modules/evas/engines/gl_x11/evas_engine.c
index ee05576..08e337e 100644
--- a/src/modules/evas/engines/gl_x11/evas_engine.c
+++ b/src/modules/evas/engines/gl_x11/evas_engine.c
@@ -82,7 +82,7 @@ void     (*glsym_eglDestroyImage)              (EGLDisplay a, 
void *b) = NULL;
 void     (*glsym_glEGLImageTargetTexture2DOES) (int a, void *b)  = NULL;
 void          *(*glsym_eglMapImageSEC)         (void *a, void *b, int c, int 
d) = NULL;
 unsigned int   (*glsym_eglUnmapImageSEC)       (void *a, void *b, int c) = 
NULL;
-void           (*glsym_eglSwapBuffersWithDamage) (EGLDisplay a, void *b, const 
EGLint *d, EGLint c) = NULL;
+unsigned int   (*glsym_eglSwapBuffersWithDamage) (EGLDisplay a, void *b, const 
EGLint *d, EGLint c) = NULL;
 
 #else
 
@@ -629,9 +629,9 @@ gl_symbols(void)
    FINDSYM(glsym_eglMapImageSEC, "eglMapImageSEC", glsym_func_void_ptr);
    FINDSYM(glsym_eglUnmapImageSEC, "eglUnmapImageSEC", glsym_func_uint);
 
-   FINDSYM(glsym_eglSwapBuffersWithDamage, "eglSwapBuffersWithDamageEXT", 
glsym_func_void_ptr);
-   FINDSYM(glsym_eglSwapBuffersWithDamage, "eglSwapBuffersWithDamageINTEL", 
glsym_func_void_ptr);
-   FINDSYM(glsym_eglSwapBuffersWithDamage, "eglSwapBuffersWithDamage", 
glsym_func_void_ptr);
+   FINDSYM(glsym_eglSwapBuffersWithDamage, "eglSwapBuffersWithDamageEXT", 
glsym_func_uint);
+   FINDSYM(glsym_eglSwapBuffersWithDamage, "eglSwapBuffersWithDamageINTEL", 
glsym_func_uint);
+   FINDSYM(glsym_eglSwapBuffersWithDamage, "eglSwapBuffersWithDamage", 
glsym_func_uint);
 
 
 #else

-- 

------------------------------------------------------------------------------
This SF.net email is sponsored by Windows:

Build for Windows Store.

http://p.sf.net/sfu/windows-dev2dev

Reply via email to