seoz pushed a commit to branch elementary-1.7.
commit 27c5c518907ff8edf03fa43059d621ee9c48a0a6
Author: Rafael Antognolli <[email protected]>
Date: Thu Sep 5 11:52:46 2013 -0300
elm/tests: Autodetect engine, instead of hardcode it.
---
src/bin/test_glview.c | 4 ----
src/bin/test_glview_simple.c | 4 ----
2 files changed, 8 deletions(-)
diff --git a/src/bin/test_glview.c b/src/bin/test_glview.c
index 2bd6dc9..a97cc47 100644
--- a/src/bin/test_glview.c
+++ b/src/bin/test_glview.c
@@ -577,11 +577,7 @@ test_glview(void *data __UNUSED__, Evas_Object *obj
__UNUSED__, void *event_info
gldata_init(gld);
// new window - do the usual and give it a name, title and delete handler
- // Set the engine to opengl_x11
- elm_config_preferred_engine_set("opengl_x11");
win = elm_win_util_standard_add("glview", "GLView");
- // Set preferred engine back to default from config
- elm_config_preferred_engine_set(NULL);
elm_win_autodel_set(win, EINA_TRUE);
diff --git a/src/bin/test_glview_simple.c b/src/bin/test_glview_simple.c
index fc21ef4..d62b2c2 100644
--- a/src/bin/test_glview_simple.c
+++ b/src/bin/test_glview_simple.c
@@ -238,11 +238,7 @@ test_glview_simple(void *data __UNUSED__, Evas_Object *obj
__UNUSED__, void *eve
if (!(gld = calloc(1, sizeof(GLData)))) return;
- // Set the engine to opengl_x11
- elm_config_preferred_engine_set("opengl_x11");
win = elm_win_util_standard_add("glview simple", "GLView Simple");
- // Set preferred engine back to default from config
- elm_config_preferred_engine_set(NULL);
elm_win_autodel_set(win, EINA_TRUE);
--
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