On Thu, 7 Apr 2005 11:52:51 +0200 Nick Martens <[EMAIL PROTECTED]> babbled:
(B
(B> I have a theme in which i say:
(B> program {
(B> name, "shade_action2";
(B> signal, "mouse,wheel,0,-1";
(B> source, "title";
(B> action, SIGNAL_EMIT "action" "shade";
(B> }
(B>
(B> If I scroll up the window will be shaded nicely, but if i scroll up again it
(B> unshades and i do not want that. further i want it to unshade using
(B> "mouse,wheel,0,1" but i figure there is no such signal called unshade, or is
(B> there? Is the shade signal just a toggle, or can i send specific shade and
(B> unshade events? One last question, is it possible to get the currunt state
(B> and respond on that conditionally?
(B
(Bright now shade is a toggle - so that's why it unshades again :) note - this
(Bsystem may not stay in place. we may move such event stuff to e itself so
(Bbehavior across themes is consistent in this regard. (double click a title
(Balways shades/unshades. themes can provide EXTRA ways to do it, but not provide
(Bthe only way)
(B
(B> best regards, Nick
(B>
(B>
(B>
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