Hi Mitch, The script I use is one maintained by Winged::Dev here;
http://dev.winged.it/download/enlightened_stuff/enlightenment_updater_script It's based on one Raster provided a long time ago. It pulls any source that has changed since the last update. You'll note that it enables a 'forced' re-compile of individual programs. That's what I did, after I deleted the source already on my machine. So I know that the current object on my box is the result of a compile of source pulled this AM. However, I'll use it to re-compile everything and see what happens. Jim Mitch Gorman wrote: > MillTek wrote: > > >> Ok, >> I forced the script that I use to update from CVS to rebuild engage. It >> successfully downloaded the engage source and built it, but when I try >> to enable it in the configuration panel it segfaults. I tried >> eliminating the /root/.e/e/applications/engage directory. When I tried >> enabling engage again the segfault occurs without re-creating that dir. >> >> What have I failed to do? >> >> >> >> > > i'm guessing that what you failed to do was a full cvs update of the > entire source tree. someone else has already said, you need to rebuild > all of engage's EFL dependencies, as well. > > you probably should just do a full-blown update, and rebuild the > entire shootin' match. > > > > > _______________________________________________ > enlightenment-users mailing list > enlightenment-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/enlightenment-users > > _______________________________________________ enlightenment-users mailing list enlightenment-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-users