On Fri, 24 Feb 2012 19:24:22 +1000 David Seikel <onef...@gmail.com> said:

> On Fri, 24 Feb 2012 10:13:47 +0900 Carsten Haitzler (The Rasterman)
> <ras...@rasterman.com> wrote:
> 
> > On Fri, 24 Feb 2012 10:05:15 +0900 Carsten Haitzler (The Rasterman)
> > <ras...@rasterman.com> said:
> > 
> > > On Fri, 24 Feb 2012 00:57:58 +0000 Mick <michaelkintz...@gmail.com>
> > > said:
> > > 
> > > > On Friday 24 Feb 2012 00:21:00 Carsten Haitzler wrote:
> > > > 
> > > > > you just need xproto + xlibs.
> > > > > 
> > > > > just remember that compositing will be broken for you due to
> > > > > your server being old anyway, but e/efl will compile and run
> > > > > but compositing may fail (and we will be moving to compositing
> > > > > only in future).
> > > > 
> > > > Oops!  Won't we have an option to switch it off if we want to?
> > > 
> > > in future - no. for e17 release it'll stay a module, but after that
> > > it'll be compositing only. get used to it - i suggest u use it and
> > > report bugs/issues. :)
> > 
> > err thats confusing.. let me try again:
> > 
> > in future. not for e17 release. it'll stay a module, but after that
> > it'll be compositing only. get used to it - i suggest u use it and
> > report bugs/issues. :)
> > 
> > (there's a whole essay i can write up as to why this needs to be done
> > - but it's either have a pretty inefficient display path that can do
> > both, or an efficient one that does one or the other. right now we
> > consume massively more memory than we need to when compositing, and
> > we have all kinds of limitations (some like to call them bugs) due to
> > having to cram everything into windows when we want content to expand
> > beyond them. also not being able to assume efficient compositing
> > means we cant have rounded window borders and do other design
> > elements that cant be done efficiently non-composited, but can be
> > done efficiently, nicely and beautifully when compositing.)
> 
> So would that be the standard E17 comp module, the extras comp-scale
> module, or one of the others?

comp-scale isnt a compositing module - it just does expose' like window scaling
using the comp module canvas :)

> Also, would they interfere with 3D applications?  I use a 3D virtual
> world viewer all the time, and develop them.  I've not used composite
> yet since I thought they used OpenGL, and might interfere.  Guess I'll
> have to bite that bullet.  lol

comp works both in software and gl - you can choose in the config. it should
work find ith both but gl should normally give you better performance. gl
compositing and gl apps dont conflict - it's meant to work. works for me on
nvidia drivers, nouveau and intel drivers.

-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    ras...@rasterman.com


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