I have recompiled Evas and Ecore, just to make sure.

For EVAS, I used this flags (I enabled all the pixman stuff, but don't
think it matters)

./configure --prefix=/opt/e17 --cache-file=/tmp/easy_e17/easy_e17.cache
--enable-word-cache --enable-pipe-render --enable-pthreads
--enable-metric-cache --enable-gles-variety-sgx *--enable-gl-flavor-gles
(this wasn't present before)* --enable-pixman --enable-pixman-font
--enable-pixman-image --enable-pixman-image-scale-sample
--enable-pixman-line --enable-pixman-poly --enable-pixman-rect


------------------------------------------------------------------------

evas 1.1.99.68223

------------------------------------------------------------------------


Configuration Options Summary:


Engines:

  Software Memory Buffer.....: yes

  Software X11...............: yes (Xlib: yes) (XCB: no)

  OpenGL X11.................: yes (Xlib: yes) (XCB: no) (GLES: yes) (SGX:
yes) (s3c6410: no)

  Software GDI...............: no

  Software DirectDraw........: no

  Direct3d...................: no

  OpenGL SDL.................: no


  OpenGL Cocoa...............: no

  Software Framebuffer.......: yes

  DirectFB...................: no

  PSL1GHT....................: no

  Software 8bit grayscale....: no

  Software 16bit ............: no

  Software 16bit X11.........: no

  Software 16bit Directdraw..: no

  Software 16bit WinCE.......: no

  Software 16bit SDL.........: no (primitive: no)

  Wayland Shm................: yes

  Wayland Egl................: no


Image Loaders:

  BMP.....................: yes

  EDB.....................: yes

  EET.....................: yes

  GENERIC.................: yes

  GIF.....................: yes

  ICO.....................: yes

  JPEG....................: yes (region: no)

  PMAPS...................: yes

  PNG.....................: yes

  PSD.....................: yes

  SVG.....................: no

  TGA.....................: yes

  TIFF....................: yes

  WBMP....................: yes

  XPM.....................: yes


Font Sourcing Systems:

  EET.....................: yes


Font Searching Systems:

  Fontconfig..............: yes


Font Rendering Helpers:

  Fribidi.................: yes

  Harfbuzz................: no

  liblinebreak............: yes


CPU Specific Extensions:

  Fallback C Code.........: yes

  MMX.....................: yes

  SSE.....................: yes

  SSE3....................: yes

  ALTIVEC.................: no

  NEON....................: no

  Thread Support..........: yes


Features:

  MAGIC_DEBUG.............: yes

  Cache Server............: yes


  Threaded Pipe Rendering.: yes

  Async Pipe Rendering....: no

  Async Events............: yes

  Async Image Preload.....: yes


  Word Cache..............: yes

  Metric Cache............: yes


  Pixman..................: yes

  Pixman Fonts............: yes

  Pixman Rects............: yes

  Pixman Lines............: yes

  Pixman Polygons.........: yes

  Pixman Images...........: yes

  Pixman Image ScaleSample: yes


  Tiled 32BPP rotate......: no


ARGB Software Engine Options:

  Sampling Scaler.........: yes

  Smooth Scaler...........: yes

  YUV Converter...........: yes


ARGB Conversion Options:

  Smaller Dither Mask.....: no

  Line Dither Mask........: no

  No Dither Mask for 16bpp: no

  8bpp RGB 332............: yes

  8bpp RGB 666............: yes

  8bpp RGB 232............: yes

  8bpp RGB 222............: yes

  8bpp RGB 221............: yes

  8bpp RGB 121............: yes

  8bpp RGB 111............: yes

  8bpp Grayscale (256)....: yes

  8bpp Grayscale (16).....: yes

  8bpp Grayscale 64-pal...: yes

  16bpp RGB 565...........: yes

  16bpp BGR 565...........: yes

  16bpp RGB 555...........: yes

  16bpp RGB 444...........: yes

  16bpp RGB 565 (444 ipaq): yes

  16bpp Rotation 0........: yes

  16bpp Rotation 90.......: yes

  16bpp Rotation 180......: yes

  16bpp Rotation 270......: yes

  24bpp RGB 888...........: yes

  24bpp BGR 888...........: yes

  24bpp RGB 666 (666 ezx).: yes

  32bpp RGB 8888..........: yes

  32bpp RGBX 8888.........: yes

  32bpp BGR 8888..........: yes

  32bpp BGRX 8888.........: yes

  32bpp RGB 666 (666 ezx).: yes

  32bpp Rotation 0........: yes

  32bpp Rotation 90.......: yes

  32bpp Rotation 180......: yes

  32bpp Rotation 270......: yes


Documentation.............: no

Examples..................: install:yes build:no

Tests.....................: no

Coverage..................: no


Compilation............: make (or gmake)

  CPPFLAGS.............:  -I/opt/e17/include

  CFLAGS...............:  -O2 -march=amdfam10

  CXXFLAGS.............: -g -O2

  LDFLAGS..............:  -L/opt/e17/lib


Installation...........: make install (as root if needed, with 'su' or
'sudo')

  prefix...............: /opt/e17


------------------------------------------------------------------------------------------------------


for ECORE, I didn't use any modifier. This is what i got


ecore 1.1.99.68223


Optional Modules:


 Core:


  Ecore........................: always

    Thread support.............: POSIX

    Thread safety..............: no

    GLib support...............: yes

    Always integrate GLib......: no

    Use g_main_loop............: no

    Gathering memory statistic.: yes

    Gathering timer allocation.: no

  Ecore_Con....................: yes

    OpenSSL....................: no  (disabled)

    IPv6.......................: yes

    GnuTLS.....................: yes

    CURL.......................: yes

    Local Sockets..............: yes

      Abstract Sockets.........: yes

    c-ares.....................: no

  Ecore_Ipc....................: yes

    OpenSSL....................: no  (disabled)

    GnuTLS.....................: yes

  Ecore_File...................: yes

    Inotify....................: yes

    Windows notification.......: no

    Poll.......................: yes

    CURL.......................: yes

  Ecore_IMF....................: yes

    XIM........................: yes

    SCIM.......................: no

  Ecore_IMF_Evas...............: yes

  Ecore_Input..................: yes

  Ecore_Input_Evas.............: yes


 Graphic systems:


  Ecore_X (Xlib backend).......: yes

    Xcursor....................: yes

    Xkb........................: yes

    Xprint.....................: no

    Xinerama...................: yes

    Xrandr.....................: yes

    Xgesture...................: no

    Xscreensaver...............: yes

    Xrender....................: yes

    Xcomposite.................: yes

    Xfixes.....................: yes

    Xdamage....................: yes

    Xdpms......................: yes

    Xtest......................: yes

    XIM........................: yes

    Xi2........................: yes

  Ecore_Win32..................: no

  Ecore_Cocoa..................: no

  Ecore_SDL....................: no

  Ecore_FB.....................: yes

    Touchscreen................: yes

  Ecore_DirectFB...............: no

  Ecore_WinCE..................: no

  Ecore_PSL1GHT................: no

  Ecore_Wayland................: no


 Ecore Evas:


  Ecore_Evas...................: yes

    Software Memory Buffer.....: yes

    Software X11...............: yes (Xlib=yes) (XCB=no)

    OpenGL X11.................: yes (Xlib=yes) (XCB=no)

    Software GDI...............: no

    Software DirectDraw........: no

    Direct3D...................: no

    OpenGL Glew................: no

    Software SDL...............: no

    OpenGL SDL.................: no

    OpenGL Cocoa...............: no

    DirectFB...................: no

    PSL1GHT....................: no

    Software Framebuffer.......: yes

    Software 8bit grayscale XCB: no

    Software 16bit X11.........: yes

    Software 16bit DirectDraw..: no

    Software 16bit WinCE.......: no

    Sing.Proc. Windowing System: yes

    Wayland Shm................: no

    Wayland Egl................: no


  Tests................: no

  Maximum log level....: <unset>

Documentation..........: no


Compilation............: make (or gmake)

  CPPFLAGS.............:  -I/opt/e17/include

  CFLAGS...............:  -O2 -march=amdfam10 -Wall -W

  CXXFLAGS.............: -g -O2

  LDFLAGS..............:  -L/opt/e17/lib


Installation...........: make install (as root if needed, with 'su' or
'sudo')

  prefix...............: /opt/e17

------------------------------------------------------------------------------------------------------



But now I'm hitting another (and worst) bug. When I switch composite from
software render to GL, it makes enlightenment and Xserver to crash and I
got kicked to the login. And everytime I login again, it crashes again and
again until I remove ~/.e/e/config/standard/module.com.*




El 28 de febrero de 2012 11:52, Carsten Haitzler <ras...@rasterman.com>escribió:

> On Tue, 28 Feb 2012 10:49:42 -0300 Wido <wido...@gmail.com> said:
>
> > Honestly, I can't remember =S. And can't finde the logs either =S =S
> >
> > However, I always compile evas with this flags: "
> >
> > --enable-word-cache --enable-pipe-render --enable-pthreads
> > --enable-metric-cache --enable-gles-variety-sgx", so I suppose it has.
> For
> > ecore-evas, I'm not so sure, so just to be really really sure, I will
> > recompile them and let you know how it goes
>
> well configure spews out all the settings evas/ecore compile with at
> configure
> time.
>
> > BTW, Is there a way to know if it has?
>
> there is a gl_x11 module for evas - another file in
> PREFIX/lib/evas/modules/engines/
>
> and it has to be named the right architecture like other moduels and be
> versioned correctly (all moduels get versioned along with the evas version
> so
> it has to match).
>
> > El 28 de febrero de 2012 02:12, Carsten Haitzler
> > <ras...@rasterman.com>escribió:
> >
> > > On Tue, 28 Feb 2012 00:11:34 -0300 Wido <wido...@gmail.com> said:
> > >
> > > did evas and ecore-evas build with evas gl engine support?
> > >
> > > > I have a GeForce 9800GT, using latest NVidia drivers (OpenGL version
> > > > string: 3.3.0 NVIDIA 295.20), recent EFL (Revision: 68223), recent SO
> > > libs
> > > > (debian wheezy, almost up-to-date), and still get that annoying
> message
> > > > "Your screen does not support OpenGL.  Falling back to software
> engine"
> > > >
> > > > can't figure out what I'm doing wrong =(
> > > >
> > > >
> > > > More specs:
> > > > server glx vendor string: NVIDIA Corporation
> > > > client glx vendor string: NVIDIA Corporation
> > > > GLX version: 1.4
> > > > OpenGL vendor string: NVIDIA Corporation
> > > > OpenGL renderer string: GeForce 9800 GT/PCIe/SSE2/3DNOW!
> > > > OpenGL version string: 3.3.0 NVIDIA 295.20
> > > > OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
> > > >
> > > >
> > >
> --------------------------------------------------------------------------------------
> > > >
> > > > 'magic' Raster's options are enabled:
> > > >        Option          "TripleBuffer"                  "True"
> > > >        Option          "Coolbits"                      "7"
> > > >        Option          "UseEvents"                     "True"
> > > >        Option          "OnDemandVBlankInterrupts"      "True"
> > > >
> > > >
> > >
> --------------------------------------------------------------------------------------
> > > >
> > > > Two monitors, one at 2048x1152, the other 1680x1050. Virtual screen
> size
> > > > determined to be 3728 x 1152
> > > >
> > > >
> > >
> --------------------------------------------------------------------------------------
> > > >
> > > > Overall performance looks ok. But I do notice a downgrade in
> performance
> > > > when comp is enabled and youtube strams a video at 720P. Also notice
> > > > downgrade in performance when some windows are opened (chrome +
> couple of
> > > > konsoles) and I switch virtual desktop
> > > >
> > > > El 26 de febrero de 2012 03:36, Carsten Haitzler
> > > > <ras...@rasterman.com>escribió:
> > > >
> > > > > On Sun, 26 Feb 2012 09:39:04 +1000 David Seikel <onef...@gmail.com
> >
> > > said:
> > > > >
> > > > > > On Sat, 25 Feb 2012 18:33:09 +0000 Mick <
> michaelkintz...@gmail.com>
> > > > > > wrote:
> > > > > >
> > > > > > > On Friday 24 Feb 2012 10:28:22 you wrote:
> > > > > > > > On Fri, 24 Feb 2012 09:05:25 +0000 Mick <
> > > michaelkintz...@gmail.com>
> > > > > > > > said:
> > > > > > > > > On Friday 24 Feb 2012 01:05:15 Carsten Haitzler wrote:
> > > > > > > > > > On Fri, 24 Feb 2012 00:57:58 +0000 Mick
> > > > > > > > > > <michaelkintz...@gmail.com>
> > > > > > > said:
> > > > > > > > > > > On Friday 24 Feb 2012 00:21:00 Carsten Haitzler wrote:
> > > > > > > > > > > > you just need xproto + xlibs.
> > > > > > > > > > > >
> > > > > > > > > > > > just remember that compositing will be broken for
> you due
> > > > > > > > > > > > to your server being old anyway, but e/efl will
> compile
> > > and
> > > > > > > > > > > > run but compositing may fail (and we will be moving
> to
> > > > > > > > > > > > compositing only in future).
> > > > > > > > > > >
> > > > > > > > > > > Oops!  Won't we have an option to switch it off if we
> want
> > > to?
> > > > > > > > > >
> > > > > > > > > > in future - no. for e17 release it'll stay a module, but
> > > after
> > > > > > > > > > that it'll be compositing only. get used to it - i
> suggest u
> > > > > > > > > > use it and report bugs/issues. :)
> > > > > > > > >
> > > > > > > > > Well, I can't say it is bug(s) but it is a matter of
> overall
> > > > > > > > > responsiveness and resources used, especially on older
> systems.
> > > > > > > > > Composite uses (slightly) more CPU and memory on my amd64
> box
> > > and
> > > > > > > > > more so on an old x86 with a PIII on it.
> > > > > > > >
> > > > > > > > the lowest-end machine i've use it on is a pentium-m@600mhz- it
> > > > > > > > works very well there. sure - not silky smooth but very
> usable...
> > > > > > > > considering its copying mountains of data around and
> rendering
> > > > > > > > everything with the cpu (clients included) it's pretty
> amazing.
> > > :)
> > > > > > > > seriously... software compositing is working (decently) on
> > > > > > > > PHONES... yes - its a price to pay - software compositing
> adds an
> > > > > > > > extra copy from x to local data first before drawing and then
> > > > > > > > writing it back to x - so it adds extra overhead. theres no
> zero
> > > > > > > > copy path like gl + texture-from-pixmap.
> > > > > > > >
> > > > > > > > > Plus when say I watch something in mplayer and I move
> focus to
> > > > > > > > > another window, then the mplayer window becomes
> transparent and
> > > > > > > > > the picture fades. Since the cursor does not automatically
> > > follow
> > > > > > > > > my eyes I just switch composite off.
> > > > > > > >
> > > > > > > > you can select what style u want with compositing - its
> there in
> > > > > > > > the comp gui to select. you can have the fading disabled -
> > > wobbles
> > > > > > > > too etc.
> > > > > > >
> > > > > > > Hmmm ... my PIII comes up with this compositor warning:
> > > > > > >
> > > > > > > "Your screen does not support OpenGL.  Falling back to software
> > > > > > > engine"
> > > > > > >
> > > > > > > It seems it doesn't like the Radeon Mobility M6 LY that this
> old
> > > > > > > laptop is running.  I don't recall having this problem before.
>  I
> > > > > > > should try a later snapshot to see if it persists.
> > > > > > >
> > > > > > > I can see in top enlightenment runs between 3.4 - 5% of the CPU
> > > with
> > > > > > > bursts up to 35.9 - 54% when I move between windows (a couple
> of
> > > > > > > aterms and a xterm).
> > > > > > >
> > > > > > > Without composite enlightenment shows between 0.5 - 2.5% of
> the CPU
> > > > > > > with bursts up to 7.9% when I move between windows.
> > > > > > >
> > > > > > > So, yes it is usable, but if I am doing something heavy on this
> > > > > > > little box like compiling, compressing files, etc, then it
> slows
> > > down
> > > > > > > noticeably and this is why I would rather give up compositing
> > > effects
> > > > > > > for functionality.
> > > > > > >
> > > > > > > Are there some settings in the composite configuration, which
> will
> > > > > > > minimise the load?
> > > > > >
> > > > > > I'm seeing 30 to 50% of one core being used with the composite
> module
> > > > > > turned on, even worse in software mode, and that was with it
> sitting
> > > > > > idle.  It did indeed interfere with my 3D app, it stuttered.  I
> > > jiggled
> > > > > > the settings somewhat, but did not get much better than that.
> > > > > >
> > > > > > CPU: AMD Phenom(tm) II X4 840 Processor
> > > > > > Memory: 3961 MB
> > > > > > Graphics Card: GeForce GT 220/PCI/SSE2
> > > > > > OpenGL Version: 3.2.0 NVIDIA 195.36.24
> > > > > >
> > > > > > Unloaded the module again.
> > > > >
> > > > > wait a sec.. your nvidia drivers are ANCIENT... like from when
> > > dinosaurs
> > > > > roamed the earth! get an update man! i can have compositing on this
> > > GTS450
> > > > > (nvidia) without hassles - yes its more powerful than yours, but
> this
> > > > > really
> > > > > only matters to complex shaders and really nasty geometry. as such
> i
> > > have
> > > > > run
> > > > > and recorded a whole bevy of tests with the unigine heaven
> benchmark
> > > > > (modern
> > > > > game engine that supports linux along with other platforms). i can
> > > enable
> > > > > or
> > > > > disable tessellation and tessellation HURTS per - but thats
> irrelevant
> > > to
> > > > > compositing other than showing that a very complex gl using game
> can
> > > work
> > > > > without issues with compositing on. as such performance isnt great
> > > until i
> > > > > tune
> > > > > down quality to absolute lowest levels. also remember i have 2
> screens
> > > > > (3520x1120). results:
> > > > >
> > > > > | test     | comp on | comp off |
> > > > > | tess on  | 43.6    | 45.5     |
> > > > > | tess off |  9.9    | 10.1     |
> > > > > | low qual |  7.6    |  7.6     |
> > > > >
> > > > > videos here:
> > > > >
> > > > > http://www.youtube.com/watch?v=zQJfbKE8P1w
> > > > > http://www.youtube.com/watch?v=uzhjgpt4BRQ
> > > > > http://www.youtube.com/watch?v=qrLb3T0cLts
> > > > >
> > > > > http://www.youtube.com/watch?v=i7uFPoerbe4
> > > > > http://www.youtube.com/watch?v=vM6B0MF-n1s
> > > > > http://www.youtube.com/watch?v=m37GTJKHiHo
> > > > >
> > > > > no artifacts, no stuttering in compositing (well no more stuttering
> > > that in
> > > > > non-composited mode when framerates are low anyway). actual
> framerate
> > > cost
> > > > > of
> > > > > compositing .. in a window = 4% framerate drop for the fastest
> tests.
> > > 2%
> > > > > for
> > > > > the more "intense" tests and fore the most intense.. no drop at
> all.
> > > > >
> > > > > of course if i ran this fullscreen (ie window fills the entire root
> > > > > window) e17
> > > > > turns compositing off (unless you go disable that feature) and so
> its
> > > not
> > > > > even
> > > > > standing in the way of the app and the screen it draws to, so its
> not
> > > very
> > > > > relevant to benchmark that as it boils down to a pass-through
> unless
> > > you
> > > > > have
> > > > > some really big driver bugs.
> > > > >
> > > > > --
> > > > > ------------- Codito, ergo sum - "I code, therefore I am"
> > > --------------
> > > > > The Rasterman (Carsten Haitzler)    ras...@rasterman.com
> > > > >
> > > > >
> > > > >
> > > > >
> > >
> ------------------------------------------------------------------------------
> > > > > Virtualization & Cloud Management Using Capacity Planning
> > > > > Cloud computing makes use of virtualization - but cloud computing
> > > > > also focuses on allowing computing to be delivered as a service.
> > > > > http://www.accelacomm.com/jaw/sfnl/114/51521223/
> > > > > _______________________________________________
> > > > > enlightenment-users mailing list
> > > > > enlightenment-users@lists.sourceforge.net
> > > > > https://lists.sourceforge.net/lists/listinfo/enlightenment-users
> > > > >
> > > >
> > > >
> > > >
> > > > --
> > > > Wido
> > > >
> > >
> ------------------------------------------------------------------------------
> > > > Keep Your Developer Skills Current with LearnDevNow!
> > > > The most comprehensive online learning library for Microsoft
> developers
> > > > is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3,
> MVC3,
> > > > Metro Style Apps, more. Free future releases when you subscribe now!
> > > > http://p.sf.net/sfu/learndevnow-d2d
> > > > _______________________________________________
> > > > enlightenment-users mailing list
> > > > enlightenment-users@lists.sourceforge.net
> > > > https://lists.sourceforge.net/lists/listinfo/enlightenment-users
> > >
> > >
> > > --
> > > ------------- Codito, ergo sum - "I code, therefore I am"
> --------------
> > > The Rasterman (Carsten Haitzler)    ras...@rasterman.com
> > >
> > >
> >
> >
> > --
> > Wido
>
>
> --
> ------------- Codito, ergo sum - "I code, therefore I am" --------------
> The Rasterman (Carsten Haitzler)    ras...@rasterman.com
>
>


-- 
Wido
------------------------------------------------------------------------------
Keep Your Developer Skills Current with LearnDevNow!
The most comprehensive online learning library for Microsoft developers
is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3,
Metro Style Apps, more. Free future releases when you subscribe now!
http://p.sf.net/sfu/learndevnow-d2d
_______________________________________________
enlightenment-users mailing list
enlightenment-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-users

Reply via email to