On Thu, 16 Aug 2012 15:42:51 +0300 (EEST) Robert Krambovitis
<rob...@split.gr> wrote:

> 
> ----- Original Message -----
> > From: "maderios" 
> > To: "enlightenment-users"
> > <enlightenment-users@lists.sourceforge.net> Sent: Thursday, August
> > 16, 2012 3:36:22 PM Subject: [e-users] EPHYSICS compiling problem
> > 
> > Hi
> > I can't compile ephysics
> > Rev 75316
> > 
> > checking for pkg-config... /usr/bin/pkg-config
> > checking pkg-config is at least version 0.9.0... yes
> > checking for EPHYSICS... no
> > configure: error: Package requirements (
> >      eina >= 1.2.99
> >      evas >= 1.2.99
> >      ecore >= 1.2.99
> >      bullet >= 2.79
> >     ) were not met:
> > 
> > No package 'bullet' found
> > 
> > Anybody would have an idea about bullet ?
> > Thanks for any help
> > 
> 
> look for libbullet-dev or something of the likes in your system repos.
> 
> On that matter, I have no idea what ephysics does / is supposed to
> do :) Could someone shed some light on the matter pls :)

Ephysics is an EFL wrapper around the bullet physics library.  Bullet
physics is a library for doing real time in game physic simulations
(usually 3D physics for 3D games).  Ephysics uses the bullet physics
library to do 2D physical interactions between EFL widgets.  Try the
demo.

-- 
A big old stinking pile of genius that no one wants
coz there are too many silver coated monkeys in the world.

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