This from Allen Watson - dated 07�11�02 08.42 pm:

> The dictionary for v1.0.5 has two commands: "play" and "stop". So "play
> sound" is incorrect.
> 
> It sounds to me as though you may have another application called "play
> sound" that is mistakenly being invoked. What does Sherlock say?

Sherlock doesn't say anything much about that in OS X, but good ol' 'Find'
turned up trumps.

For many months now, apparently, version 1.0.3 of Play Sound (sitting in a
dusty corner of my OS 9 partition) has been doing the work, not version
1.0.5. The dictionary changed substantially between these two versions - I
didn't re-write any scripts that called on Play Sound when I upgraded, but
they still worked - now I see why.

Version 1.0.5 doesn't seem very healthy. It wouldn't play anything at first,
then I stuffed the older versions that were lying around on various volumes
and rebooted. After that, a script containing the 'play' command displayed
raw event code when I opened it...

tell application "Play Sound" to �event �MCSpsnd� SFX

... but when I replaced the 'play' the script compiled and Play Sound was
kind enough to play an AIFF for me, but not the old system 7 sound files
that I want it to play.

The conclusion seems to be that moving from 1.0.3 to 1.0.5 is frought with
pitfalls. I've returned to 1.0.3 for now.

Alternatively, SystemSound Extension is a freeware app that makes sfil files
behave exactly the way they did in pre-OS X system versions, they just play
when double-clicked in the Finder (or opened in a Finder tell block). Get it
from http://home.wxs.nl/~foukh000/SSDownload.html


Regards


Mr Tea


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