On 8/22/04 7:45 PM, "Allen Watson" <[EMAIL PROTECTED]> wrote:
> Twice you've mentioned modifying the scripts with a Script Editor creator > code. I'm not sure I understand why; is it so people can double-click and > open the script to read it? Surely they can't _modify_ it because of the > very problem we're discussing. Or is there some other reason it has to have > that "ToyS" creator code? If you don't have SD, they look like blank generic "document" files. Back in OS 9 that didn't matter, but I'm pretty sure that in X people told me the scripts wouldn't run from the script menu like that. (I think it's quite possible that simply adding .scpt extension will be good enough, although I don't think the "osas" file type from SD was good enough. It's now been a very, very long time since I forgot to set the creator type, so maybe this was just a glitch in OS 10.1 that no longer applies. Also for editing, too. People would have to know about dragging onto SE or opening from within SE. And I'm not even certain that works. Certainly not double-clicking. One good thing is that editing and re-saving in Script Editor 2.0 an "old-fashioned" script created in SD saves it in the same format, not the new format. -- Paul Berkowitz -- To unsubscribe: <mailto:[EMAIL PROTECTED]> archives: <http://www.mail-archive.com/entourage-talk%40lists.letterrip.com/> old-archive: <http://www.mail-archive.com/entourage-talk%40lists.boingo.com/>
