Working with digital visual effects, where lens distortion is a constant
issue, since all lenses have some, and the computer generated images
have none (unless you manage to tell it how much bye shooting a grid.)
This is achieved by a software called 3d equalizer. Its a mach moving
software and vends at to hi a prise for just undistorting stills.
Photoshop introduced a warper like function. But it laced all forms of
precision controls. Pure shit, and dos not belong in a professional
software. The fish eye distortion has One parameter. To mach a lens
distortion you need to be able to manipulate a lot more then that. You
can contra scale the image and do different crops, but it will never
work correctly, and the image quality loss is to high. Elastic reality
is a old software which had morphing and warping as its main feature.
Shake by Apple has a warper plugin, and Il recommend this for all
digital image editing, since unlike Photoshop it handles 16 bit images
and even Floating point. It has de grain and grain functions, true
defocus, as apse to just blur, a handy paint node,  all layer functions
and more! Its normally used in motion picture productions, but it works
a treat on stills ass well! And you can set your brush seize with just
holding down a key and dragging. No stupid pop ups windows to select a
pre set one, as in Photoshop! :-) Adobe needs to put down more time on
RND on there interface rather then introducing infantile drop shadow and
emboss effects.

Aron Makkai

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