Working with digital visual effects, where lens distortion is a constant issue, since all lenses have some, and the computer generated images have none (unless you manage to tell it how much bye shooting a grid.) This is achieved by a software called 3d equalizer. Its a mach moving software and vends at to hi a prise for just undistorting stills. Photoshop introduced a warper like function. But it laced all forms of precision controls. Pure shit, and dos not belong in a professional software. The fish eye distortion has One parameter. To mach a lens distortion you need to be able to manipulate a lot more then that. You can contra scale the image and do different crops, but it will never work correctly, and the image quality loss is to high. Elastic reality is a old software which had morphing and warping as its main feature. Shake by Apple has a warper plugin, and Il recommend this for all digital image editing, since unlike Photoshop it handles 16 bit images and even Floating point. It has de grain and grain functions, true defocus, as apse to just blur, a handy paint node, all layer functions and more! Its normally used in motion picture productions, but it works a treat on stills ass well! And you can set your brush seize with just holding down a key and dragging. No stupid pop ups windows to select a pre set one, as in Photoshop! :-) Adobe needs to put down more time on RND on there interface rather then introducing infantile drop shadow and emboss effects.
Aron Makkai * **** ******* *********************************************************** * For list instructions, including unsubscribe, see: * http://www.a1.nl/phomepag/markerink/eos_list.htm ***********************************************************
