All,

The latest svn code contains new assembly code for depth-based image  
assembly, for example used by eqPly.

The new code is significantly faster on the two machines I tested so  
far (see [1]), so it is enabled by default. If you see any bugs or bad  
performance, please submit a bug. eqPixelBench contains tests for the  
two new algorithms, please use it if you feel the new code is slower.


Cheers & Happy New Year,

Stefan.

[1]
   http://pogl.wordpress.com/2008/01/04/more-on-depth-based-assembly/
   http://pogl.wordpress.com/2007/12/28/glsl-based-sort-last-recomposition/


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