Hi Stefan,

I have a RapidMind program (game of life), running on a single Pipe and
a single
Node within Equalizer!  Thanks for your help!

Here is a suggestion :-)

I would not have GL_CULLING on by default. That leads to all kinds of
problems.
The defaults should be the same as OpenGL. If you want culling, simply
add it to your
configuration file at the root compound (it will be propagated
downwards). All
other parameters shoudl be similar to OpenGL's.



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