hello,

in my program, i draw several model in this way:

...
_drawModel( model );
glTranslatef( 3,0,0 );
_drawModel( model );
glTranslatef( 3,0,0 );
_drawModel( model );
glTranslatef( 3,0,0 );
_drawModel( model );
glTranslatef( 3,0,0 );
_drawModel( model );
...

first three models draw good, but the rest disappear. i think that i
must change frustum of my scene.

i use:

setNearFar( 0.1f, 300.0f );
applyFrustum();
in funkction Channel::configInit but it not help.

Where should i change frustum?


thx for You help

Aleksaner


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