hello, in my program, i draw several model in this way:
... _drawModel( model ); glTranslatef( 3,0,0 ); _drawModel( model ); glTranslatef( 3,0,0 ); _drawModel( model ); glTranslatef( 3,0,0 ); _drawModel( model ); glTranslatef( 3,0,0 ); _drawModel( model ); ... first three models draw good, but the rest disappear. i think that i must change frustum of my scene. i use: setNearFar( 0.1f, 300.0f ); applyFrustum(); in funkction Channel::configInit but it not help. Where should i change frustum? thx for You help Aleksaner _______________________________________________ eq-dev mailing list [email protected] https://in-zueri.ch/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

