Hello,
        
On 12. Oct 2008, at 2:09, mfoss wrote:

> Unfortunately, the image that is the result of two remote machines  
> rendering does not render as well as the case where I render it only  
> my local machine. Below is the config file that I'm using. Do you  
> have any suggestions to improve the network performance?

I presume that you mean 'renders slower' when you say 'renders not as  
well'.

This case can always happen, if single-GPU local rendering is faster  
than the compositing overhead.

First check if you have a release build.

In your example config you can try the following things:

1) Use a 2D instead of a DB config, since for DB decompositions both  
the color and the depth buffer are used for compositing.
2) Optimize the depth-buffer compositing code. The readback and write  
of depth values can still be optimized in Equalizer, for example by  
using FBO readbacks
3) Optimize the image compression speed and/or compression ratio
4) By faster network hardware


If you want to pursue options 2 or 3, please get back to me, I can  
give you some more information and entry points.

> FYI, SSH is taking up about 50% of my CPU over two processes, which  
> seems fairly excessive.

Equalizer does not use the ssh link for network traffic, it is only  
used to launch the render clients, so this should not be related.

Btw, you don't need the empty clear compound, you can also use task  
[ CLEAR ASSEMBLE ] for the top-level compound.



Cheers,

Stefan.


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