Howdy, I trying to used an INSTANCE eq::net::Object but the sync() call blocks on the clients.
The object is registered/deregistered in the Config class and mapped/unmapped in the Node class with no errors. I also tried it in the Pipe class, but the same problem. If I comment out the sync call, everything runs fine except the data is not received of course. Mabey there is something wrong with my fundamental understanding of the distributed objects? From what I have read, the objects are registered in the Config by the application server and mapped by the clients. The server sends data to the clients and the clients do not send the object back to the server. I also assume that the server does not the send data to itself. I had this working last week, albeit hackishly but in the course of cleaning and doing things "the right way", I have broken it. :P -- View this message in context: http://n2.nabble.com/eq%3A%3Anet%3A%3AObject%3A%3Async%28%29-blocks-clients-tp1391640p1391640.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] https://in-zueri.ch/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

