On 28. Nov 2008, at 20:20, [EMAIL PROTECTED] wrote: > When I run the eqHello with 3-pipe.eqc, the images are not > syncronised. Is there a way to correct this?
They are synchronized using a software swap barrier. If you need more precise synchronization, you'll have to use hardware genlock. Support for this, e.g., using nVidia G-Sync, is not yet implemented in Equalizer. Cheers, Stefan. > > V > > -----Original Message----- > From: Stefan Eilemann <[EMAIL PROTECTED]> > To: Equalizer Developer List <[email protected]> > Sent: Fri, 28 Nov 2008 15:47 > Subject: Re: [eq-dev] Multi pipe code > > > On 28. Nov 2008, at 15:27, [EMAIL PROTECTED] wrote: > > > > > Can some one show me some example code of how to: > > > > > > 1 create three windows each with its own pipe. > > > > You don't create windows programmatically. You use an appropriate > > config file, e.g., 2-window.eqc. > > > > I recommend to read the Quickstart Guide to get started. > > > > > 2 create one window with three channels each channel with its own > > > pipe. > > > > You can't span one OpenGL window over three pipes. You have to use 3 > > pipes with one window and one channel each. > > > > > > HTH, > > > > Stefan. > > > > > > _______________________________________________ > > eq-dev mailing list > > [email protected] > > http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev > > http://www.equalizergraphics.com > > AOL Email goes Mobile! You can now read your AOL Emails whilst on > the move. Sign up for a free AOL Email account with unlimited > storage today. > _______________________________________________ > eq-dev mailing list > [email protected] > http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev > http://www.equalizergraphics.com -- http://www.eyescale.ch http://www.equalizergraphics.com http://www.linkedin.com/in/eilemann _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

