On 28. Nov 2008, at 20:20, [EMAIL PROTECTED] wrote:

> When I run the eqHello with 3-pipe.eqc, the images are not  
> syncronised. Is there a way to correct this?

They are synchronized using a software swap barrier. If you need more  
precise synchronization, you'll have to use hardware genlock. Support  
for this, e.g., using nVidia G-Sync, is not yet implemented in  
Equalizer.



Cheers,

Stefan.

>
> V
>
> -----Original Message-----
> From: Stefan Eilemann <[EMAIL PROTECTED]>
> To: Equalizer Developer List <[email protected]>
> Sent: Fri, 28 Nov 2008 15:47
> Subject: Re: [eq-dev] Multi pipe code
>
>
> On 28. Nov 2008, at 15:27, [EMAIL PROTECTED] wrote:
>
>
>
> > Can some one show me some example code of how to:
>
> >
>
> > 1 create three windows each with its own pipe.
>
>
>
> You don't create windows programmatically. You use an appropriate
>
> config file, e.g., 2-window.eqc.
>
>
>
> I recommend to read the Quickstart Guide to get started.
>
>
>
> > 2 create one window with three channels each channel with its own
>
> > pipe.
>
>
>
> You can't span one OpenGL window over three pipes. You have to use 3
>
> pipes with one window and one channel each.
>
>
>
>
>
> HTH,
>
>
>
> Stefan.
>
>
>
>
>
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