On 31. Jan 2009, at 21:00, [email protected] wrote: > In the file socketConnectionWin32.cpp, overlapped receive, overlap > buffer and other overlap stuff were discussed. What does "overlapped > receive" mean ?
It's asynchronous socket IO provided by Winsocks2. The msdn site or other sites on the Web can explain it better than me. Cheers, Stefan. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

