On 31. Jan 2009, at 21:00, [email protected] wrote:

> In the file socketConnectionWin32.cpp, overlapped receive, overlap  
> buffer and other overlap stuff were discussed. What does "overlapped  
> receive" mean ?

It's asynchronous socket IO provided by Winsocks2. The msdn site or  
other sites on the Web can explain it better than me.


Cheers,

Stefan.


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