On 31. Jan 2009, at 22:41, [email protected] wrote:

> Thanks for your explanation about "overlap recerive."
>
> Could you tell more about object.h and session.h ?
>
> Let us assume a very simple VR scenario: only a ball and a cube.
>
> Do they fall in your definition of objects ?

They might - Please read the sections 5.3 and 6.9 of the Programming  
Guide, and come back if you have more specific questions.

>
> Suppose a master node and two slave node are connected together,  
> does this mean a session ?

Yes - if you mean eq::Nodes.



Cheers,

Stefan.


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