Hello All,
I'm having troubles reading back depth texture from eq::FrameBufferObject it simply returns constant values, no matter what. I'm using technique similar to Image::_startReadbackZoom / _syncReadbackZoom. Have anyone tried FBO's depth readback? could you please share example or EQ config for that? Best regards, Makhinya Maxim _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

