On 3. Jun 2009, at 14:49, bhulliger wrote:

> If we start the first configuration, the framerate is about 17 fps  
> only. The
> strange thing is, that the framerate increases if we remove pipe(s)  
> from the
> configuration. It seems as if the whole scenegraph is rendered on  
> each pipe,
> which is not really the purpose of Equalizer I think.
>
> Did anyone experience similar problems?

This can have multiple causes:

- CPU/Memory contention: use the task manager (or better tool) to  
analyze this
- Serialization of the draw calls: Observe the statistics
- Bad multi-threading driver support: try four nodes on the local  
machine, try 185.x driver
- Lock contention in osg render traversal: imo unlikely

Frustum culling seems to work since you get >60Hz with multiple  
machines.


HTH,

Stefan.


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